Game modes based on the default Combat Ops PVE mission on Kolguyev. Include several extra features and changes. See description for details.
Players now
2
Servers
15
Rating
91%
33 votes
Subscribers
-
4,394 downloads
Busiest servers running it 15 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- ltcaine
- Version
- 1.0.65
- Size
- 3.9 MB
- Licence
- APL
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 15 Nov 2025
- Updated
- 2 months ago
- Workshop ID
- 66D314AC495BFEB2
Recent adoption
30 days: +29 −24 ↑0
- + GHOST RECON MEXICO 1.0.65 1d ago
- + [Arma Reforger Europe]CombatOps optimized[discord.me/Armaeu] 1.0.65 1d ago
- − Call of Kolguyev: Z 1.0.65 4d ago
- − 5th SFG SERE PVE 1.0.65 4d ago
- + 5th SFG SERE PVE 1.0.65 4d ago
- + Seal Team 3 Inches 2.0 1.0.65 4d ago
- + Call of Kolguyev: Z 1.0.65 4d ago
- − Call of Kolguyev: Z 1.0.65 5d ago
- + Eisner Syndicate 9 1.0.65 5d ago
- + Barhorst Bros - Combat Ops 1.0.65 1w ago
- − [US/EU] Kill The 2% | RHS | Modern Factions | Paratroops | 1.0.65 1w ago
- + Combat OPS KSK 1.0.65 1w ago
Requires
1Often used with
8Version history
10-
v1.0.65 3.9 MB 15 Aug 2026
- Minor edits.
-
v1.0.64 3.9 MB 18 Jul 2026
-
v1.0.63 3.9 MB 27 Jun 2026
-
v1.0.62 3.9 MB 12 Jun 2026
-
v1.0.61 3.9 MB 7 Jun 2026
-
v1.0.60 3.9 MB 6 Jun 2026
Description from the Workshop
COMMON FEATURES - 2 scenarios available. - Removed all scattered hideouts. - Added additional objectives, including on islands. - Increased the number of active objectives. - Added more enemy AI to most areas. - Supply system is active. - Enabled building system. - Enabled perceived faction system. - Building one radio antenna will ensure coverage across the map. - Recommendation: use with a mod to disable GM budgets. SCENARIOS - Default : Start at a random camp location with 1 construction truck and an arsenal. - Static spawn : Start is always at the airport, which is equipped with supplies, helipads, arsenals, and a land vehicle spawner.