ArmaDB

USASOC FORMATION JUMP

Players now

6

Servers

7

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/6AA402E628DA6E11

Busiest servers running it 7 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 24 Sep 1 Oct 8 Oct 15 Oct peak 19
Average players Low to peak in each bucket

Details

Author
N1C11
Version
1.0.0
Size
15 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
18 Oct 2026
Updated
1 day ago
Workshop ID
6AA402E628DA6E11

Recent adoption

30 days: +9 −3 ↑0

Version history

1
  1. v1.0.0 15 KB 18 Oct 2026
Description from the Workshop

USASOC Formation Jump — ⚠️ VERY WIP ⚠️ This mod is in early development. Expect bugs, rough edges and changes between updates. Multiplayer testing is still ongoing, so please report anything that breaks, along with your log if you can. Fly HALO freefall in formation with your team. Built on GMS_ParachuteFramework. HOW IT WORKS On the ground, with your GMS chute on, look at your jump lead and choose “Manifest on [Name]”. The lead can add AI wearing a chute with “Add to Manifest”. The lead picks the shape by looking at anyone on the manifest: Ring, Wedge or Stack. Exit order doesn’t matter. Once freefall starts, a soft assist pulls everyone into their spot, about 2 m apart. You can still fly yourself. Your own input overrides the pull. At 600 m the formation breaks off: track away and pull. Manifested AI pull at 375 m. The manifest clears after landing. SETTINGS Server owners can adjust these on GMS_FreeFallComponent in Character_Base: break-off height AI pull height slot spacing assist strength stack height step shape turn rate KNOWN ISSUES / LIMITS AI fall in a standing pose instead of the freefall arch. That animation comes from GMS. Pick your shape on the ground. You can’t use actions on other jumpers during freefall. Pull above about 350 m. The chute needs around 200 m to open. Balance and feel will change as testing continues.