ArmaDB

USASOC DCO AI EDIT

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3

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17

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100%

1 votes

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45 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A911A0731B0204F

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0 10 20 30 40 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 33
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Details

Author
N1C11
Version
1.0.0
Size
52 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
9 Oct 2026
Updated
1 week ago
Workshop ID
6A911A0731B0204F

Recent adoption

30 days: +51 −34 ↑8

Version history

1
  1. v1.0.0 52 KB 9 Oct 2026
Description from the Workshop

USASOC DCO AI EDIT (WORK IN PROGRESS) Doctrine-based AI for Arma Reforger, built on top of DCO AI. Made for the USASOC milsim unit first, but usable by any milsim group. This mod is a work in progress. Expect rough edges, and expect behavior to change between updates. Feedback and bug reports are welcome on the USASOC Modding Discord. -------------------------------------------------- REQUIRES -------------------------------------------------- - DCOAI - MFDCOAI - Optional: Tactical Animations Overhaul (enables insurgent blind fire) -------------------------------------------------- US / USASOC BATTLE DRILLS -------------------------------------------------- US and USASOC squads fight using US Army battle drills (FM 7-8): - React to contact: the squad gets on line across the threat, every man in his own lane - Mad minute: a short burst of heavy fire to win fire superiority - Gets off the X after enemy explosions - Bounds to better cover when it finds some - L-shaped flank: base of fire holds while a maneuver element swings to the enemy's flank and assaults, with lift fire - Assaults straight in when a flank isn't possible - Breaks contact when outgunned, with the machine guns covering the first bound - Building clearing: stack beside the door, pie the door, first pair takes the first room (corner fed / center fed), fall back if the clear is called off -------------------------------------------------- OPFOR FIGHTING STYLE (Game Master setting) -------------------------------------------------- Found in Scenario Properties, DCO Global Skill tab. Sets how every non-US faction fights: - DCO Stock: unchanged DCO behavior - Military Force: currently uses the US drills (its own doctrine is coming) - Insurgent Force: hit and run, breaks contact after a short fight or a casualty or two, comes back from another direction, only assaults when heavily superior, holds buildings instead of clearing them, may scatter if the leader dies, and pinned men blind fire (with TAO) -...