ArmaDB

Adds a bindable "Weapon clear" action that drops the magazine and racks the bolt to clear your weapon (Condition 4). Bind it under Controls → Weapon.

Players now

7

Servers

7

Rating

-

Subscribers

-

6 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A8C8743638A683F

Busiest servers running it 7 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 21
Average players Low to peak in each bucket

Details

Author
SpartanSix
Version
1.0.0
Size
3 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
6 Oct 2026
Updated
1 week ago
Workshop ID
6A8C8743638A683F

Recent adoption

30 days: +17 −7 ↑0

Version history

1
  1. v1.0.0 3 KB 6 Oct 2026
Description from the Workshop

Adds one action, Weapon clear, that puts your weapon into a clear and safe state (Condition 4) with a single keypress. Obviously can replicate the bolt forward for true condition 4. What it does Magazine in: it detaches the magazine, waits for it to come out, then racks the bolt or slide so the chambered round is ejected. No magazine: it racks the bolt or slide straight away. UGL and RPG: it unloads the launcher. Weapons: it works on the weapon in your hands, vanilla or modded, using the existing rack animation. Setup There is no default key. Open Settings → Controls → Weapon, find Weapon clear and bind a key. Known issues No default keybind. Bind it under Controls → Weapon → Weapon clear. RPG: the rocket is removed, then a reload animation plays with nothing inserted. UGL: it unloads correctly, but the grenade is deleted instead of returning to your inventory.