EW on RDF physics: SI watts, DEM pathing, PPI/ESM fidelity. DF · search radar · jam · decoy · SEAD. Not a SIGINT reupload — requires RDF. APL-SA.
Players now
1
Servers
4
Rating
89%
9 votes
Subscribers
-
611 downloads
Busiest servers running it 4 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- ViVi141
- Version
- 1.1.1
- Size
- 247.5 MB
- Licence
- APL-SA
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 6 Sep 2026
- Updated
- 1 month ago
- Workshop ID
- 6A446D687B0E28CD
Recent adoption
30 days: +16 −18 ↑0
- − VSG-ITA Veteran Sim Group 1.1.1 2d ago
- − [ITA] | A.D.R.A. Team | MILSIM | PVP/PVE 1.1.1 3d ago
- − WIP Name 1.1.1 1w ago
- + WIP Name 1.1.1 1w ago
- − [ESP] PLVS VLTRA | MILSIM HISPANO 1.1.1 1w ago
- − [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.1.1 1w ago
- + [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.1.1 1w ago
- − [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.1.1 1w ago
- + VSG-ITA Veteran Sim Group 1.1.1 1w ago
- + The Two Fronts GER Milsim https://discord.gg/FFNwyB4hw 1.1.1 2w ago
- − COMAT MilSim Español Latino 1.1.1 2w ago
- + [ITA] | A.D.R.A. Team | MILSIM | PVP/PVE 1.1.1 2w ago
Requires
1Often used with
8Version history
9-
v1.1.1 247.5 MB 8 Sep 2026
Workshop copy reframed: RDF-first positioning (not a SIGINT reupload). Gameplay: DF / RDF search radar / jam / decoy / Pchela / SEAD on shared EM stack. Requires RDF ≥1.1.11 on server and clients.
-
v1.1.0 247.5 MB 8 Sep 2026
-
v1.0.6 247.5 MB 7 Sep 2026
-
v1.0.5 247.5 MB 7 Sep 2026
-
v1.0.4 247.5 MB 7 Sep 2026
-
v1.0.3 247.5 MB 7 Sep 2026
Description from the Workshop
Electronic Warfare is a Cold War EW gameplay layer built on the Radar Development Framework (RDF) — not a reupload of Workshop SIGINT. WHAT IS DIFFERENT • All radiate / listen / jam / ARM coupling uses RDF physics (one-way path + two-way PPI). No parallel Trace RF balls. • Search radars (P-15, AN/TPS-43) run on RDF RadarSensor with gameplay fidelity APIs (≥1.1.11): DEM, refraction, pattern/site effects. • Emitters are authored in real watts / power density (W, W/m²), not fake 0..1 ranges. • DF, jam, decoy, Pchela link, and SEAD seekers share one EM truth — radiating lights you up for DF and ARMs. GAMEPLAY LOOP • Passive DF — handheld ADF, Yagi, vehicle SIGINT: bearings only, no voice copy • Active search radar — deploy, radiate, PPI air search; while radiating you are ARM food • EA — jammer trucks (HOJ) + FIA decoy radios (spoof DF only; ARMs do not lock handhelds/decoys) • UAV — Pchela-1T + drone console recon / onboard DF (airborne RCS paints on search radar) • SEAD — UH-1 AGM-122 Sidearm & Mi-8 Kh-25MP (proximity on emitter body + contact fuse) MULTIPLAYER Server-authoritative detect / fuse / jam / ARM. Clients get PPI mirrors, radiate state, shared FIX. Dedicated-tested. Emplacement: antenna up or jam on → truck immobilized + diesel-generator ambient. REQUIRED (server + every client) Radar Development Framework — Workshop GUID 6892AB0669DF29AA — version ≥ 1.1.11 Do NOT load the original SIGINT workshop pack as a dependency; this addon is self-contained. Keys: SIGINT - Drone Console / SIGINT - Radar Scope Field Manual → Gameplay → Commanding (EN/ZH) Handbook: README in the package. —— ATTRIBUTION (APL-SA) —— Adapted from SIGINT by Kali87 (APL-SA): https://reforger.armaplatform.com/workshop/693B162C0F53B766 Not endorsed by Kali87. Runtime dependency (not redistributed): Radar Development Framework (Apache-2.0) https://github.com/ViVi141/Radar-Development-Framework GUID 6892AB0669DF29AA