ArmaDB
Workshop mod

Ambient Zombies Tweak

by DMB · all their mods

Tweaked Wardenstein's mod to make zombies rarer but more persistent, while reducing pop in & out. Also disabled the exploder variant and added some new unarmored military variants for variety.

Players now

0

Servers

10

Rating

100%

14 votes

Subscribers

-

2,825 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69D64DF56E749CF9

Busiest servers running it 10 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 22
Average players Low to peak in each bucket

Details

Author
DMB
Version
1.0.13
Size
19 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
11 Jul 2026
Updated
2 months ago
Workshop ID
69D64DF56E749CF9

Recent adoption

30 days: +37 −34 ↑0

Version history

10
  1. v1.0.13 19 KB 15 Aug 2026

    - Added 3rd soft USSR variant. - Increased chance of ambient encounters from 0.25 to 0.33 (default 0.50)

  2. v1.0.12 18 KB 21 Jul 2026
  3. v1.0.11 18 KB 21 Jul 2026
  4. v1.0.10 15 KB 21 Jul 2026
  5. v1.0.9 13 KB 19 Jul 2026
  6. v1.0.8 13 KB 17 Jul 2026
Description from the Workshop

The intention behind making the zombie encounters rarer is to make them less of a constant & repetitive threat, as well as less of a distraction & ammo-sponge for other NPCs. Particularly in a PvE Conflict scenario and as the player count increases (spawning more & more zombies). If you like the other changes but want more frequent or intense zombie encounters, check out Schizo's tweak-of-my-tweak here: https://reforger.armaplatform.com/workshop/6A16707A27B7B9E3-ambientzombiestweaktweaked Tweaks: - Lowered chance of encounters - Increased spawn distance - Increased max clusters - Increased arc infront of player where zombies won't spawn - Less frequent and more distant cleanup - Decreased chance of repopulation - Increased safe zone around HQ - Disabled zombie spawning on player origin (HQ spawnpoint) - Disabled exploder variant - Added unarmored military variants to base 'soft' spawn pool for variety - Increased hive increase per kill