ArmaDB

SunshineCore is designed for my server OPERATION SUNSHINE (all welcome!). The design goal is to increase tactical depth, immersion and create a one-of-a-kind immersive milsim environment.

Players now

1

Servers

1

Rating

100%

3 votes

Subscribers

-

244 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69A6BE0FF4273BE1

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 22
Average players Low to peak in each bucket

Details

Author
it_is_Sunshine
Version
1.2.14
Size
1.2 MB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
19 Jun 2026
Updated
2 weeks ago
Workshop ID
69A6BE0FF4273BE1

Recent adoption

30 days: +0 −0 ↑5

Version history

12
  1. v1.2.14 1.2 MB 1 Oct 2026
  2. v1.2.13 3.2 MB 1 Oct 2026
  3. v1.2.12 6.1 MB 1 Oct 2026
  4. v1.2.11 4.1 MB 23 Sep 2026
  5. v1.2.10 4.1 MB 23 Sep 2026
  6. v1.2.9 4.1 MB 23 Sep 2026
Description from the Workshop

======= LIKE WHAT YOU SEE? Search for the server "Operation Sunshine" to play these changes (and many more) with us. HERE IS THE VISION OF MY SERVER - To create an outstanding HQC+ / vanilla+ experience that stays true to the spirit of vanilla with a tiny download size; - To create through mods the best infantry combat gameplay in Reforger; - To create through mods an immersive gameplay environment where all elements of gameplay beyond combat flourish (such as economy, logistics, squad cohesion); - To create an environment where new players, casual fans and serious MilSim squads will feel at home. Sounds good to you? The full server name is [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome. ======= OVERHAUL OF BULLET PENETRATION / PASSTHROUGH - Bullets have significantly higher ability to penetrate flesh meaning much higher likelihood for collaterals; - Resilience damage to arms has been significantly increased resulting in less bullet-sponge behaviour. Whilst arm shots won't kill quicker, they result in uncon much faster which keeps infantry combat deadly, but not insta-gib. - Bullets will always penetrate through guns meaning they are no longer the best armour in the game; - Penetration resistance of an array of structural materials significantly lowered allowing penetrative fire through walls depending on its penetrable properties. - Aiming damage increased 3x, meaning far less damage to arms is required to suffer aim penalties. VARIETY OF FORCED SETTINGS - 1PP FOV 80 - Vehicle FoV 90 - ADS Intensity 0% - PiP Intensity 15% - 2D PiP - OFF FORCED MINIMUM GFXs - Shadows - MEDIUM - Distant Shadows - MEDIUM - Grass Quality - MEDIUM - Grass Distance - 150 SECONDARY SLOT FOR LAUNCHERS - It is no longer possible to carry two assault rifles, sniper rifles etc. The secondary slot is only for launchers. - AT mines also launcher-only slot (for QoL reasons). NAMETAG CLUTTER REMOVED FOR IMMERSION AND TACTICS - Nametags o...