SunshineCore is designed for my server OPERATION SUNSHINE (all welcome!). The design goal is to increase tactical depth, immersion and create a one-of-a-kind immersive milsim environment.
Players now
1
Servers
1
Rating
100%
3 votes
Subscribers
-
244 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- it_is_Sunshine
- Version
- 1.2.14
- Size
- 1.2 MB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 19 Jun 2026
- Updated
- 2 weeks ago
- Workshop ID
- 69A6BE0FF4273BE1
Recent adoption
30 days: +0 −0 ↑5
- ↑ [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome 1.2.15 1.2.18 3d ago
- ↑ [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome 1.2.14 1.2.15 1w ago
- ↑ [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome 1.2.13 1.2.14 2w ago
- ↑ [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome 1.2.11 1.2.13 2w ago
- ↑ [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome 1.2.8 1.2.11 3w ago
Requires
9Required by
1Often used with
8Version history
12-
v1.2.14 1.2 MB 1 Oct 2026
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v1.2.13 3.2 MB 1 Oct 2026
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v1.2.12 6.1 MB 1 Oct 2026
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v1.2.11 4.1 MB 23 Sep 2026
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v1.2.10 4.1 MB 23 Sep 2026
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v1.2.9 4.1 MB 23 Sep 2026
Description from the Workshop
======= LIKE WHAT YOU SEE? Search for the server "Operation Sunshine" to play these changes (and many more) with us. HERE IS THE VISION OF MY SERVER - To create an outstanding HQC+ / vanilla+ experience that stays true to the spirit of vanilla with a tiny download size; - To create through mods the best infantry combat gameplay in Reforger; - To create through mods an immersive gameplay environment where all elements of gameplay beyond combat flourish (such as economy, logistics, squad cohesion); - To create an environment where new players, casual fans and serious MilSim squads will feel at home. Sounds good to you? The full server name is [GBR-EUR] Operation Sunshine (1st Person) | VANILLA+ | HQC+ | All Welcome. ======= OVERHAUL OF BULLET PENETRATION / PASSTHROUGH - Bullets have significantly higher ability to penetrate flesh meaning much higher likelihood for collaterals; - Resilience damage to arms has been significantly increased resulting in less bullet-sponge behaviour. Whilst arm shots won't kill quicker, they result in uncon much faster which keeps infantry combat deadly, but not insta-gib. - Bullets will always penetrate through guns meaning they are no longer the best armour in the game; - Penetration resistance of an array of structural materials significantly lowered allowing penetrative fire through walls depending on its penetrable properties. - Aiming damage increased 3x, meaning far less damage to arms is required to suffer aim penalties. VARIETY OF FORCED SETTINGS - 1PP FOV 80 - Vehicle FoV 90 - ADS Intensity 0% - PiP Intensity 15% - 2D PiP - OFF FORCED MINIMUM GFXs - Shadows - MEDIUM - Distant Shadows - MEDIUM - Grass Quality - MEDIUM - Grass Distance - 150 SECONDARY SLOT FOR LAUNCHERS - It is no longer possible to carry two assault rifles, sniper rifles etc. The secondary slot is only for launchers. - AT mines also launcher-only slot (for QoL reasons). NAMETAG CLUTTER REMOVED FOR IMMERSION AND TACTICS - Nametags o...