How Can Arma: Gun Sway Weapons sway similar to helldivers 2. Weapon takes longer to reach the center of the screen, based on the size and weight of the weapon
Players now
2
Servers
1
Rating
64%
11 votes
Subscribers
-
3,175 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- armazing
- Version
- 0.9.2
- Size
- 18 KB
- Licence
- APL-SA
- Game version
- 1.4.0.48
- Likes
- 0 / 0 dislikes
- Published
- 28 Mar 2025
- Updated
- 1 year ago
- Workshop ID
- 649A7E5E638AE4B4
Recent adoption
30 days: +2 −2 ↑0
- − DMT REFORGER 0.9.2 2w ago
- + DMT REFORGER 0.9.2 2w ago
- − Foward Observations Group 0.9.2 2w ago
- + Foward Observations Group 0.9.2 2w ago
Often used with
8Version history
2-
v0.9.2 18 KB 31 Jul 2025
0.9.2 update: * add support for suppression
-
v0.9.1 17 KB 28 Mar 2025
Description from the Workshop
Secondary/optional part for HCA_MANW modular modification https://youtu.be/Emi5WCCbMfk How Can Arma: Gun Sway Function * Adds sway and inertia when aiming weapons * heavier weapons have more weight * disables the vanilla reverse-sway * weapon moves down when moving Vanilla sway would move the weapon ahead of the center of the screen: When player looks left, the weapon moves ahead of the center of the screen. (vanilla sway is disabled with this mod) The modded sway makes the weapon follow the center of the screen. The speed at which the weapon follows the center is dictated by the size and weight of the weapon. This is similar to the system in helldivers 2, where guns have 2 crosshairs (player aim point, weapon aim point). In modded gameplay, heavy weapons will manouver differently from light weapons. When moving, heaviers weapons will automatically aim down slightly. This creates a difference between gunplay feeling for different weapons. Aka HCA_Gun_Sway, HCA_GS 0.9.2 update: * add support for suppression