ArmaDB

How Can Arma: Gun Sway Weapons sway similar to helldivers 2. Weapon takes longer to reach the center of the screen, based on the size and weight of the weapon

Players now

2

Servers

1

Rating

64%

11 votes

Subscribers

-

3,175 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/649A7E5E638AE4B4

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 22
Average players Low to peak in each bucket

Details

Author
armazing
Version
0.9.2
Size
18 KB
Licence
APL-SA
Game version
1.4.0.48
Likes
0 / 0 dislikes
Published
28 Mar 2025
Updated
1 year ago
Workshop ID
649A7E5E638AE4B4

Recent adoption

30 days: +2 −2 ↑0

Version history

2
  1. v0.9.2 18 KB 31 Jul 2025

    0.9.2 update: * add support for suppression

  2. v0.9.1 17 KB 28 Mar 2025
Description from the Workshop

Secondary/optional part for HCA_MANW modular modification https://youtu.be/Emi5WCCbMfk How Can Arma: Gun Sway Function * Adds sway and inertia when aiming weapons * heavier weapons have more weight * disables the vanilla reverse-sway * weapon moves down when moving Vanilla sway would move the weapon ahead of the center of the screen: When player looks left, the weapon moves ahead of the center of the screen. (vanilla sway is disabled with this mod) The modded sway makes the weapon follow the center of the screen. The speed at which the weapon follows the center is dictated by the size and weight of the weapon. This is similar to the system in helldivers 2, where guns have 2 crosshairs (player aim point, weapon aim point). In modded gameplay, heavy weapons will manouver differently from light weapons. When moving, heaviers weapons will automatically aim down slightly. This creates a difference between gunplay feeling for different weapons. Aka HCA_Gun_Sway, HCA_GS 0.9.2 update: * add support for suppression