Enemy bases, radio connections and seize tasks are hidden on the map until your faction captures or spots them. Line of sight within 500m reveals a base for 60 seconds.
Players now
29
Servers
13
Rating
-
Subscribers
-
583 downloads
Busiest servers running it 13 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- schmorrii
- Version
- 1.4.4
- Size
- 6 KB
- Licence
- APL-SA
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 9 Jun 2026
- Updated
- 1 month ago
- Workshop ID
- 69935E2CAF8BE685
Recent adoption
30 days: +44 −22 ↑0
- + jenny 1.4.4 1d ago
- + 2nd Battalion 4th Marines 1stMD Milsim Recruiting 1.4.4 1d ago
- + Channings Server 1.4.4 2d ago
- − [LATAM] [SP] OTAN URU ARG BR Takistán PVE 1.4.4 3d ago
- + mac 1.4.4 3d ago
- + [CZ/SK]Oldpardals PVP CTI 1.4.4 3d ago
- + [LATAM] [SP] OTAN URU ARG BR Takistán PVE 1.4.4 3d ago
- + LATAM OTAN URU ARG BR + MICIONES 1.4.4 4d ago
- + Taskforce Widowmaker 1.4.4 4d ago
- + Amigos do Arma S1 - KDII-Kunar 1.4.4 4d ago
- + Amigos do Arma Server1 - Roger 1.4.4 4d ago
- + Bravo Company 2/7 CAV, 3/8 CAV, 1/325 AIR PVE PUB SERV 1.4.4 4d ago
Required by
23Often used with
8Version history
10-
v1.4.4 6 KB 20 Aug 2026
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v1.4.3 6 KB 12 Jun 2026
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v1.4.2 6 KB 12 Jun 2026
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v1.4.1 6 KB 11 Jun 2026
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v1.4.0 6 KB 10 Jun 2026
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v1.3.5 6 KB 10 Jun 2026
Description from the Workshop
This mod introduces a Fog of War system for Arma Reforger's Conflict game mode. Enemy military bases and their associated map elements are hidden from players until captured by their faction, creating a more realistic and tense battlefield experience where the enemy's order of battle is unknown. What is hidden? - Enemy base markers — enemy bases do not appear on the map until captured or spotted - Radio connection lines — the network lines connecting enemy bases are not shown - Seize task markers — task pins on the map pointing to enemy bases are hidden - Task list entries — seize tasks in the sidebar show as SEIZE ??? (UNKNOWN) instead of the real base name - Task description popup — the task detail panel also shows the obscured name - Creation notifications — the popup notification announcing a new seize objective is suppressed What is revealed? - All of the above become fully visible once your faction captures the base - A base is also temporarily revealed when a friendly player has direct line of sight within 500 metres — it stays visible on the map for 120 seconds after last spotted, then disappears again if not recaptured or re-spotted - Your own faction's bases are always visible Game Masters retain full map visibility at all times — all enemy bases, radio lines and task markers are shown normally.