Our custom PvE Framework mod, for creating awsome PvE Scenarios
Players now
11
Servers
16
Rating
75%
4 votes
Subscribers
-
3,887 downloads
Busiest servers running it 16 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- schmorrii
- Version
- 1.6.0
- Size
- 296 KB
- Licence
- APL-SA
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 17 Jun 2026
- Updated
- 3 weeks ago
- Workshop ID
- 69A14087ADFB38AB
Recent adoption
30 days: +81 −54 ↑8
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- + Channings Server 1.6.0 2d ago
- − [LATAM] [SP] OTAN URU ARG BR Takistán PVE 1.6.0 2d ago
- − [PT] Free Company Portugal S1 1.6.0 2d ago
- + WASP-SQUAD PVE Gogland 1.6.0 3d ago
- + mac 1.6.0 3d ago
- + [CZ/SK]Oldpardals PVP CTI 1.6.0 3d ago
- + [LATAM] [SP] OTAN URU ARG BR Takistán PVE 1.6.0 3d ago
Required by
34Often used with
8Version history
12-
v1.6.0 296 KB 18 Sep 2026
Introduces a separate counterattack scenario that can trigger while a base is actively being captured. It adds capture-specific chance/delay settings, faction/config selection, wave controls for vehicle and infantry, and cancellation logic for interrupted or invalid capture attempts.
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v1.5.14 294 KB 16 Sep 2026
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v1.5.13 267 KB 23 Aug 2026
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v1.5.12 268 KB 23 Aug 2026
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v1.5.11 266 KB 16 Aug 2026
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v1.5.10 266 KB 16 Aug 2026
Description from the Workshop
Counter-attacks on base capture When your team takes a base, the enemy pushes back. AI vehicle squads and infantry converge from enemy territory — configurable per base with chance rolls, delays and spawn direction logic. Mortar counter-fire Capturing a base can also trigger mortars. Enemy crews spawn, arm themselves and open fire on your position — a siren at the captured base warns players. Endless or shot-limited, your call. AI vehicle patrols Crewed vehicle patrols follow custom road routes and only spawn when players are nearby — keeping AI counts sensible on dedicated servers. Proximity-gated ambient patrols Patrols only activate when players are close. Configurable win conditions Restrict which factions can trigger the campaign victory timer. Periodic FOB assault events On a configurable timer, the enemy launches a large multi-vehicle assault on player FOBs — complete with in-game popup notifications and sound cues. Help or Feedback, join the discord: https://discord.gg/vDXazsUcfK