The RHS version of Procedural Combat.
Players now
0
Servers
6
Rating
98%
92 votes
Subscribers
-
13,082 downloads
Busiest servers running it 6 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Hushmodee
- Version
- 1.6.1
- Size
- 205 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 29 Jan 2026
- Updated
- 1 month ago
- Workshop ID
- 68776D13266976ED
Recent adoption
30 days: +2 −2 ↑0
- + Big Moochy Battlefield 1.6.1 55m ago
- − AlphasFF 1.6.1 5d ago
- + AlphasFF 1.6.1 5d ago
- − HAZETEAM6 1.6.1 2w ago
- ↑ Rocas server 1.6.0 1.6.1 1mo ago
Requires
28Required by
5Often used with
8Version history
10-
v1.6.1 205 KB 7 Sep 2026
- Added arsenal loadout saves. Save and equip up to 5 kits at the arsenal crate.
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v1.6.0 200 KB 21 Jun 2026
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v1.5.0 201 KB 18 Apr 2026
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v1.4.0 201 KB 9 Apr 2026
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v1.3.1 201 KB 2 Apr 2026
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v1.3.0 201 KB 15 Mar 2026
Description from the Workshop
Note: This mod is no longer being actively developed. For new features, factions, and ongoing updates, use Procedural Combat - Modern instead. Partake in dynamic AI vs AI skirmishes across Everon, Arland and Kolguyev. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender. Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions. A faction wins once they have neutralized 90% of the enemy's total manpower. Note: This is my first mod, so expect bugs. If anything strange occurs try restarting the scenario. I’m actively working on the logic to make the AI smarter and the spawns more reliable. Also, I have designed this mod around singleplayer. I have made attempts to support multiplayer but I have no way of testing. Suggested Mods: Brutal Voices (good for immersion)