ArmaDB
Workshop mod

Procedural Combat RHS Bad Orb

by Hushmodee · all their mods

Procedural Combat RHS on the Bad Orb terrain.

Players now

0

Servers

0

Rating

93%

14 votes

Subscribers

-

1,438 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68C3631A27AFBE45

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 1 1 2 2 24 Sep 1 Oct 8 Oct 15 Oct Samples cover about 17% of this period peak 2
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
Hushmodee
Version
1.1.2
Size
6 KB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
1 Mar 2026
Updated
6 months ago
Workshop ID
68C3631A27AFBE45

Version history

6
  1. v1.1.2 6 KB 9 Apr 2026

    - Game Master: Fixed missing faction catalog issue.

  2. v1.1.1 6 KB 15 Mar 2026
  3. v1.1.0 6 KB 15 Mar 2026
  4. v1.0.2 6 KB 3 Mar 2026
  5. v1.0.1 6 KB 1 Mar 2026
  6. v1.0.0 6 KB 1 Mar 2026
Description from the Workshop

Partake in dynamic AI vs AI skirmishes across Bad Orb. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender. Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions. A faction wins once they have neutralized 90% of the enemy's total manpower. Note: This is my first mod, so expect bugs. If anything strange occurs try restarting the scenario. I’m actively working on the logic to make the AI smarter and the spawns more reliable. Also, I have designed this mod around singleplayer. I have made attempts to support multiplayer but I have no way of testing. Suggested Mods: Brutal Voices (good for immersion)