ArmaDB
Online · up 32m Europe London ping site updated 8 seconds ago PC Xbox PlayStation

3/24 players

7.3 GB 46 mods

12.5% full

v1.8.0.13 BattlEye

Direct join code

0927050922

In game: Server browser, then Direct Join

Players
3 / 24
12.5% full
In queue
0
max 5
Mods
46
7.3 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
-

Player activity

Average 3 · low 2 · peak 3 · last 24 hours

1 2 2 3 4 00:00 12:00 peak 3
Average players Scale starts at 0, not zero Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
32m
avg · max 32m
No hourly samples in this window. A new point is added at 7 past each hour.
No hourly samples in this window. A new point is added at 7 past each hour.
No hourly samples in this window. A new point is added at 7 past each hour.

Installed mods 46 7.3 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 22 mods linked by dependencies · also built on Pegasus Scripts, ACE Core Dev, ACE Radio Dev Mod page
Pronto Hub family 8 mods linked by dependencies Mod page
Attachment Framework-Core family 3 mods linked by dependencies Mod page
Standalone mods 13: checked, and linked to nothing else installed here

Same scenario

All servers