Vehicle counter-attacks designed to work with PVEF - PvE Framework. A crewed USSR vehicle is sent at a base the players are taking, or have just taken.
Players now
3
Servers
1
Rating
-
Subscribers
-
1 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- AAO Michael.M
- Version
- 0.1.0
- Size
- 92 KB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 24 Sep 2026
- Updated
- 3 weeks ago
- Workshop ID
- FDE199E4143EEEF1
Recent adoption
30 days: +11 −9 ↑12
- ↑ [LATAM][Rol play][PVE] LATAM CONFLICT ARMADALATINA PC/XBOX/PS5 [EQUINOX/YELJAH1] 0.1.2 0.1.6 15h ago
- − [JP] "DoggoPark" Private server | discord.gg/nMj7mQs8XN | 0.1.6 16h ago
- + [JP] "DoggoPark" Private server | discord.gg/nMj7mQs8XN | 0.1.6 16h ago
- ↑ [AU] AAO | PvE Test Server 0.1.5 0.1.6 1d ago
- ↑ [AU] AAO | PvE Test Server 0.1.4 0.1.5 1d ago
- ↑ [AU] AAO | PvE Test Server 0.1.3 0.1.4 1d ago
- ↑ [AU] AAO | PvE Test Server 0.1.2 0.1.3 2d ago
- − Jlat8397 0.1.2 4d ago
- ↑ [LATAM][Rol play][PVE] LATAM CONFLICT ARMADALATINA PC/XBOX/PS5 [EQUINOX/YELJAH1] 0.1.1 0.1.2 5d ago
- − Everybody Get Naked 0.1.1 1w ago
- ↑ Jlat8397 0.1.1 0.1.2 1w ago
- ↑ [AU] AAO | PvE Test Server 0.1.1 0.1.2 1w ago
Often used with
8Version history
1-
v0.1.0 92 KB 24 Sep 2026
Description from the Workshop
ALPHA, for testing. TWO TRIGGERS, EACH WITH ITS OWN CHANCE - When the player faction starts capturing a base. Rolled once per attempt, not once per capture point. - When a base changes hands to them. THEY COME FROM SOMEWHERE - The bearing runs from the objective towards the nearest enemy-held base, so a counter arrives from contested ground instead of a random compass point. - It spawns on a real road at that bearing, 700-1300 m out, facing the objective. If no road is found the counter is skipped and the log says why. - Never spawns within 350 m of a player. MOUNTED UNTIL CONTACT - The whole crew rides in. No parking short and walking the last stretch. - Driver and gunners stay aboard for good. - Cargo dismounts and fights once a player closes inside the engage radius. ONE CONFIG FILE - Written to your server profile on first run. Never overwritten after that. - Vehicle list with pick weights and per-trigger eligibility - add any vehicle by resource name. - Chances, delays, per-base cooldown, spawn distances, engage radius, lifetime. IT KNOWS WHEN TO SAY NO - A cap on how many counters are live across the map. - Skips while the server is near its active-AI limit. - HQs are never targeted, including PVEF's offshore OPFOR anchor. - Cleans up once no player is near. Every skip is logged with the reason.