ArmaDB

# LHDF Shop Traders, player accounts and cash for Arma Reforger.

Players now

0

Servers

2

Rating

-

Subscribers

-

4 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/F92519634293965B

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 3 5 8 10 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 9
Average players Low to peak in each bucket

Details

Author
Boomstick Barry
Version
1.0.3
Size
4.4 MB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
1 Oct 2026
Updated
2 weeks ago
Workshop ID
F92519634293965B

Recent adoption

30 days: +1 −0 ↑32

Version history

4
  1. v1.0.3 4.4 MB 1 Oct 2026
  2. v1.0.2 4.4 MB 1 Oct 2026
  3. v1.0.1 4.4 MB 1 Oct 2026
  4. v1.0.0 1.6 MB 1 Oct 2026
Description from the Workshop

# LHDF Shop Traders, player accounts and cash for Arma Reforger. Part of the Lost Hope Dynamic Framework (LHDF), built for the Lost Hope Survival server. Every player has an account with a saved balance. Traders sell and buy back items, vehicles and helicopters in a shop window, and the server checks every trade. Each item has a category, a tier and a price; a trader sells the items whose category it offers and whose tier it sells. Server owners change prices, items and shop types in one JSON file. ## Features - Player accounts: starting balance, saved balance and the last 100 trades. - Cash items of $100, $500 and $1000. Cash is lost on death and can be looted; the account balance is safe. - Banking: deposit carried cash, withdraw cash from $100 to $50,000, or digital money only (no cash withdrawals). - Money transfers to any online player at a bank, with a confirm step; the recipient gets a notification. - Shop window with Buy, Sell, Bank and "My vehicles" views: categories, search, 3D previews, item stats, quantity. Mouse and controller. - 529 vanilla items in 33 categories (weapons and accessories, gear, vehicles). - Three tiers: basic (general store), standard (specialist shops), restricted (black market). - 8 shop types: General store, Gun store, Outfitter, Vehicle dealer, Helicopter dealer, Medic, Black market, Bank. Each has a price markup. - Ready traders for the Game Master: Shopkeeper, Cashier, Black market trader, Medic. Shopkeepers wear a random outfit, take no damage and stand still. - Vehicle and helicopter delivery to a spot next to the trader. A blocked spot refuses the purchase without charging. - Vehicle buy-back, priced by health. - Map marker with the shop's name. - Game Master attributes: shop type, categories, tiers, banking and map marker on traders; adjust money on players; shape and served trader on vehicle spots. Changes are saved. - Sell rules: containers pay for their content, magazines for the rounds left, spawn loadout items sell f...