Escapists with permadeath on bleedout, and distributed player spawn
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Rating
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Subscribers
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15 downloads
Busiest servers running it 0 in total
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Players on servers with it
daily, last 30 days
Details
- Author
- Byrtsi
- Version
- 0.0.10
- Size
- 112 KB
- Licence
- APL
- Game version
- 1.6.0.108
- Likes
- 0 / 0 dislikes
- Published
- 24 Jan 2026
- Updated
- 8 months ago
- Workshop ID
- F337BADD13545A13
Recent adoption
30 days: +1 −1 ↑1
- ↑ FK8 Reforger 0.0.10 0.0.11 2d ago
- + FK8 Reforger 0.0.10 2w ago
- − FK8 Reforger 0.0.10 2w ago
Requires
3Often used with
8Version history
10-
v0.0.10 112 KB 28 Jan 2026
- Avoid reusing the original spawn area
-
v0.0.9 112 KB 26 Jan 2026
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v0.0.8 112 KB 26 Jan 2026
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v0.0.7 111 KB 25 Jan 2026
-
v0.0.6 110 KB 25 Jan 2026
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v0.0.5 109 KB 25 Jan 2026
Description from the Workshop
Features: - Death when character bleeds out: you cannot be revived anymore and are locked to specator - Players are spawned at different locations depending on the player count - Tasks are hidden - All map locations stay unrevealed - Heli location hidden, grid coordinate given - Uncon tweak: Stay unconscious until you decide to wake up - Global player map markers disabled - Map hint disabled Early version, might contain bugs! Known issues: - Extra spawn areas have no items (players are given some default items for this reason) - Waking up with epinephrine in inventory may cause the epi UI to get stuck. Visit pause menu to refresh it.