ArmaDB
Workshop mod

Pingus WW2 - P-51D and Bf109G

by Pingu565 · all their mods

A basic flight controller AI that - Performs a patrol - strafes player on ID - Returns after rearm to patrol route

Players now

0

Servers

2

Rating

80%

20 votes

Subscribers

-

4,838 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/CA5F1717E5100000

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 3 6 9 12 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 11
Average players Low to peak in each bucket

Details

Author
Pingu565
Version
1.0.66
Size
2.0 MB
Licence
APL
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
5 Jun 2026
Updated
3 months ago
Workshop ID
CA5F1717E5100000

Recent adoption

30 days: +19 −19 ↑0

Version history

10
  1. v1.0.66 2.0 MB 19 Jun 2026
  2. v1.0.65 2.0 MB 13 Jun 2026
  3. v1.0.64 2.0 MB 13 Jun 2026
  4. v1.0.63 2.0 MB 12 Jun 2026
  5. v1.0.62 2.0 MB 12 Jun 2026
  6. v1.0.61 2.0 MB 12 Jun 2026
Description from the Workshop

Two AI-flown WW2 fighters — the P-51D Mustang (US) and Bf 109 G (German) — built on a custom kinematic flight model (no vehicle physics): energy-based speed (dives fast, climbs slow), coordinated banking, and a multi-mode autopilot (patrol, dynamic strafing attacks, wingman formation, low flyby). Guns are script-fired real tracer rounds with walking ground-impact dust clouds (Realism Overhaul effects supported). Ships a fully original synthesized engine soundscape: a positional prop-drone loop plus a Doppler flypast that fires exactly as the plane passes overhead. Used by Escapists 1943 (FUBAR) as the enemy air patrol — a lead/wingman pair that buzzes the player, makes strafing runs, and bugs out to rearm. Not player-flyable.