Private alpha of Blayze's Battlefield Engine, an AI war director for any map. Testers only.
Players now
0
Servers
0
Rating
100%
5 votes
Subscribers
-
429 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- okBLAYZE
- Version
- 1.0.19
- Size
- 3.0 MB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 14 May 2026
- Updated
- 1 month ago
- Workshop ID
- B1A7E5BEEF260510
Recent adoption
30 days: +0 −0 ↑0
- ↑ THE INFERNO 1.0.17 1.0.18 1mo ago
- ↑ THE INFERNO 1.0.16 1.0.17 1mo ago
- ↑ THE INFERNO 1.0.15 1.0.16 1mo ago
- ↑ THE INFERNO 1.0.14 1.0.15 1mo ago
- ↑ THE INFERNO 1.0.13 1.0.14 1mo ago
Required by
1Often used with
8Version history
12-
v1.0.19 3.0 MB 15 Sep 2026
BBE 1.0.19 (private alpha, 2026-09-15) Armour - Aircraft no longer count as armour: the armour answer, the squads' retreat and the recon's tracking react to tanks and APCs only. Aircraft - Helicopters fly like helicopters: turns at speed come from the bank and take room, the nose dips into acceleration and lifts into a flare, the body slips a little behind the nose, ridges are climbed before they arrive, lift-off clears the ground before moving off, approaches slow by distance and settle, and the hover has some life in it. - No more script exception storms from helicopter rotors: a rotor that never learned which hull it belongs to (every script-spawned helicopter, vanilla's own timing bug) is taught on its first contact instead of throwing on every one. Game Master overlay - Icon textures on the overlay rows and the hostages' hands-up, hands-on-head and kneel poses (Blayze). Server - The start-up scan's cost lines print now.
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v1.0.18 2.7 MB 15 Sep 2026
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v1.0.17 2.7 MB 15 Sep 2026
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v1.0.16 2.7 MB 15 Sep 2026
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v1.0.15 2.7 MB 15 Sep 2026
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v1.0.14 2.6 MB 14 Sep 2026
Description from the Workshop
Blayze's Battlefield Engine (BBE) is an AI war director for Arma Reforger. Load it on any Conflict or Game Master scenario, on any map, and it fills the map with a living enemy: garrisons in every town and base, foot patrols that walk the streets, vehicles on road circuits, and pushes that come at you once you are noticed. Thirteen squad types with their own posts, AI skill setting, stuck-vehicle recovery, and a BBE_Config.json in the server profile with presets and per-map overrides. On Game Master worlds BBE runs the war itself: it places the US HQ spawn point, so everyone deploys as US from the deploy menu with nobody in the Game Master seat. Clear a town and hold it, and it becomes yours: a forward spawn point opens there and a US fire team holds it. Leave it empty and the enemy can take it back. Private alpha. Server side only: players just need the mod, which downloads on join. Game Master overlay (order lines, contacts, on-screen key) works in Workbench and on listen hosts. Proprietary. Do not repack, reupload, redistribute, modify or reuse without written permission from Blayze. See CODE_CONTROL.md in the package.