Take control of dangerous situations with BFS - Hostages, a hostage system with AI auto surrender, demand AI to surrender built for immersive operations, roleplay scenarios, and tactical firefights.
Players now
502
Servers
273
Rating
97%
65 votes
Subscribers
-
19,600 downloads
Busiest servers running it 273 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- WhoaItsLouie
- Version
- 0.1.3
- Size
- 5.5 MB
- Licence
- Custom
- Game version
- 1.7.0.49
- Likes
- 0 / 0 dislikes
- Published
- 12 Jun 2026
- Updated
- 4 months ago
- Workshop ID
- 699900E13946C5CA
Recent adoption
30 days: +448 −357 ↑1
- + Attack on Orlivka | https://discord.gg/WGWfMjgz6 0.1.3 14m ago
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- + Task Force 515 - MILSIM Operations & Training Server - https://discord.gg/bb2z6JwktJ 0.1.3 2h ago
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- + [LATAM] FUERZA ELITE | SANTI CUBA #2 0.1.3 8h ago
- + 505thAirborneLegion Kunar 0.1.3 11h ago
- − WCX TEST 0.1.3 12h ago
- − Blackthorn Security Group 0.1.3 13h ago
- + Ghost Recon 0.1.3 16h ago
Required by
50Often used with
8Version history
5-
v0.1.3 5.5 MB 14 Jun 2026
-Simplified the server configuration for easier setup and management. Existing configs should still function, but server owners are encouraged to delete their old config when updating and allow the mod to generate a fresh one. -Fixed keybind related issues. All mod keybinds now default to unassigned and must be configured manually. -Hid other actions while escorting. Now when you are escorting, you cannot see the release escort or change pose actions to make releasing escort easier.
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v0.1.2 5.5 MB 13 Jun 2026
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v0.1.1 4.7 MB 12 Jun 2026
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v0.1.0 4.7 MB 12 Jun 2026
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v0.0.9 4.7 MB 12 Jun 2026
Description from the Workshop
Take control of dangerous situations with BFS - Hostages, a hostage system built for immersive operations, roleplay scenarios, and tactical firefights. TESTING — USE AT YOUR OWN DISCRETION Discord: https://discord.gg/k5fSDDsa2K Features -Auto Surrender AI can now surrender dynamically when nearby friendly forces collapse, with chances influenced by suppression, wounds, enemy pressure, bravery, and panic from allies giving up. Small patrols are unlikely to fold, while survivors from larger engagements become more likely to surrender as their force is reduced. -Demand Surrender Players can now demand enemy AI surrender during combat. AI responses are highly dynamic and influenced by randomized behavior. Some enemies may immediately comply, others may hesitate before making a decision, while some may outright refuse and engage without warning. The number of players actively aiming at an AI will also influence the odds of compliance. -Take Hostages Equip handcuffs and restrain unconscious or surrendering characters. -Player Surrender System Players can surrender using the Emote radial menu, allowing others to take them hostage. -Change Hostage Pose Switch restrained hostages between standing and kneeling positions. -Escort Hostages Move restrained characters while maintaining physical control over them. -Meat-Shield Mode Reposition an escorted hostage directly in front of you during high risk confrontations. -Release Hostages Free restrained characters and automatically return the deposited handcuffs. -Persistent Handcuff Handling Handcuffs are consumed when restraining a target and returned when that hostage is released. How It Works 1.) Equip the BFS handcuffs located in equipment section of arsenals 2.) To demand surrender set the keybind and make sure your aimed AT the hostile when pressing 2.) Approach an unconscious or surrendering character. 3.) Select Take Hostage on wrists with cuffs in hand. 4.) Change their pose, escort them, or activate meat shield mode. 5...