ArmaDB

Take control of dangerous situations with BFS - Hostages, a hostage system with AI auto surrender, demand AI to surrender built for immersive operations, roleplay scenarios, and tactical firefights.

Players now

502

Servers

273

Rating

97%

65 votes

Subscribers

-

19,600 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/699900E13946C5CA

Busiest servers running it 273 in total

All servers

Players on servers with it

daily, last 30 days

0 200 400 600 800 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 653
Average players Low to peak in each bucket

Details

Author
WhoaItsLouie
Version
0.1.3
Size
5.5 MB
Licence
Custom
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
12 Jun 2026
Updated
4 months ago
Workshop ID
699900E13946C5CA

Recent adoption

30 days: +448 −357 ↑1

Version history

5
  1. v0.1.3 5.5 MB 14 Jun 2026

    -Simplified the server configuration for easier setup and management. Existing configs should still function, but server owners are encouraged to delete their old config when updating and allow the mod to generate a fresh one. -Fixed keybind related issues. All mod keybinds now default to unassigned and must be configured manually. -Hid other actions while escorting. Now when you are escorting, you cannot see the release escort or change pose actions to make releasing escort easier.

  2. v0.1.2 5.5 MB 13 Jun 2026
  3. v0.1.1 4.7 MB 12 Jun 2026
  4. v0.1.0 4.7 MB 12 Jun 2026
  5. v0.0.9 4.7 MB 12 Jun 2026
Description from the Workshop

Take control of dangerous situations with BFS - Hostages, a hostage system built for immersive operations, roleplay scenarios, and tactical firefights. TESTING — USE AT YOUR OWN DISCRETION Discord: https://discord.gg/k5fSDDsa2K Features -Auto Surrender AI can now surrender dynamically when nearby friendly forces collapse, with chances influenced by suppression, wounds, enemy pressure, bravery, and panic from allies giving up. Small patrols are unlikely to fold, while survivors from larger engagements become more likely to surrender as their force is reduced. -Demand Surrender Players can now demand enemy AI surrender during combat. AI responses are highly dynamic and influenced by randomized behavior. Some enemies may immediately comply, others may hesitate before making a decision, while some may outright refuse and engage without warning. The number of players actively aiming at an AI will also influence the odds of compliance. -Take Hostages Equip handcuffs and restrain unconscious or surrendering characters. -Player Surrender System Players can surrender using the Emote radial menu, allowing others to take them hostage. -Change Hostage Pose Switch restrained hostages between standing and kneeling positions. -Escort Hostages Move restrained characters while maintaining physical control over them. -Meat-Shield Mode Reposition an escorted hostage directly in front of you during high risk confrontations. -Release Hostages Free restrained characters and automatically return the deposited handcuffs. -Persistent Handcuff Handling Handcuffs are consumed when restraining a target and returned when that hostage is released. How It Works 1.) Equip the BFS handcuffs located in equipment section of arsenals 2.) To demand surrender set the keybind and make sure your aimed AT the hostile when pressing 2.) Approach an unconscious or surrendering character. 3.) Select Take Hostage on wrists with cuffs in hand. 4.) Change their pose, escort them, or activate meat shield mode. 5...