ArmaDB

Autonomous CIWS for point defence: the RIM-116 missile launcher and the 20 mm Phalanx gun. Both engage aircraft and incoming projectiles on their own.

Players now

22

Servers

55

Rating

94%

16 votes

Subscribers

-

2,581 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/7F3A2E15C6B04D82

Busiest servers running it 55 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 135
Average players Low to peak in each bucket

Details

Author
Seebie90 I Nomad
Version
0.3.5
Size
71.7 MB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
11 Sep 2026
Updated
4 weeks ago
Workshop ID
7F3A2E15C6B04D82

Recent adoption

30 days: +186 −134 ↑37

Version history

12
  1. v0.3.5 71.7 MB 16 Sep 2026

    FIXED Aircraft carrying chaff could not be engaged at all. A station would track a helicopter perfectly, follow it with the launcher and never fire a shot. Chaff ammunition sitting unused in a dispenser counts as a projectile in the engine, exactly like a deployed decoy - and it is permanently right next to the aircraft carrying it. Every radar lock was therefore jammed before it could form, without the pilot doing anything at all. Only decoys actually in the air count now. Stations wasted missiles on parts of a helicopter instead of the helicopter. A single UH-1H was tracked as four separate targets: the airframe, both door gun mounts and the cargo bench. The bench was what got shot at - anything you can sit in and that hovers above ground counted as an aircraft in its own right. Worse, the lock then applied to that part, so the launch warning went looking for a crew inside a seat bench and found none: missiles were inbound and the cockpit stayed silent. Attached parts are no longer treated as targets of their own. CHANGED Radar warning receiver reworked. The whole set is louder. The lock tone now keeps running underneath the launch alarm instead of being replaced by it, and sits above the search pings rather than below them, so the order matches what the sounds mean: pings are background, a lock is a warning, a launch cuts through everything. Phalanx fire sound follows the gun more closely. The sound kept running for a moment after the last round. On a full burst nobody notices, but an incoming mortar round is often destroyed within a fraction of one, and then the tail lasted longer than the firing itself.

  2. v0.3.4 71.7 MB 16 Sep 2026
  3. v0.3.3 71.7 MB 16 Sep 2026
  4. v0.3.2 71.7 MB 16 Sep 2026
  5. v0.3.1 71.7 MB 15 Sep 2026
  6. v0.3.0 71.4 MB 14 Sep 2026
Description from the Workshop

RIM-116 AND PHALANX Autonomous close-in air defence Two weapon stations that engage what infantry cannot: incoming mortar rounds and rockets, drones, helicopters and low-flying aircraft. They search, track and fire on their own - nobody has to man them. THE TWO SYSTEMS RIM-116 RAM - guided missiles, 21 cells. Slower to arrive, but it follows its target. Phalanx CIWS - 20 mm gatling, 3600 rounds. No guidance, but its rounds are there in a fraction of the time. Both engage ordnance out to 2000 m and aircraft out to 3500 m. Placement matters: inside 1000 m the missile arrives too late and wastes cells, while the gun still hits. THEY WORK AS A NETWORK Up to eight stations within 800 m coordinate automatically. They split targets instead of all firing at the same one, take turns, and cover for a miss without waiting their slot. A radar extends the whole group: every station within 5000 m gains range and accuracy. Lose it and the group falls back to what each station sees for itself. Place it where it is hard to reach. BUILDING AND OPERATING Built at any command tent, US and USSR, for supplies. Reloading costs supplies per missile or per hundred rounds. At the control box: switch the station on or off, choose whether it engages aircraft, incoming ordnance or both, check ammunition and condition, load missiles by hand. A status lamp on the supply container answers from fifty metres what otherwise costs a walk: green ready, yellow supply running low, red an assembly needs repair, dark switched off. A station under threat sounds an alarm, so the position knows something is inbound before the first round lands. A switched-off station stays silent. DAMAGE AND REPAIR Every station is built from four assemblies, and a hit damages the part it strikes: - Launcher / gun - the station still tracks, but no longer fires - Elevation gear - the weapon stops tilting and misses high targets - Traverse drive - the mount stops turning, covering one bearing only - Base structu...