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Dynamic zones, woodland camps, cache objectives, prisoner questioning, vehicle defenders and GM controls for Insurgency Reforged. Requires a compatible scenario.

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Details

Author
INF_MIke64
Version
1.0.1
Size
68 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
18 Oct 2026
Updated
2 days ago
Workshop ID
78926100260C48E5

Recent adoption

30 days: +1 −0 ↑4

Version history

2
  1. v1.0.1 68 KB 18 Oct 2026

    Improved startup with background terrain discovery and progress notifications. Updated woodland camps to select 7 locations by default, configurable from 1–20 through the mission header. Relaxed tree and bush clearance checks to allow more forest camp placements while retaining essential safety checks. Counterattacks are defeated when every attacker is killed or captured. Failed spawns and abandoned attacks no longer grant permanent securing. Coordinated permanent camp ownership, objective completion and friendly spawn access, including replication support. Improved prisoner capture, disarming and idle behaviour. Physical intel searches and prisoner questioning now have separate team-wide attempts. Questioning requires a conscious prisoner who is no longer bleeding. Bleeding prisoners show a disabled action with a bandaging prompt. Renamed interactions to Capture Prisoner and Question Prisoner. Improved Field Manual formatting, map-colour guidance and prisoner instructions; added a short Pastafarian page. Removed outdated ground-map instructions.

  2. v1.0.0 59 KB 18 Oct 2026
Description from the Workshop

Insurgency Advanced expands Insurgency Reforged with connected territory, camp and intelligence systems for cooperative scenarios. Features Territory control: clear and capture hostile zones, defend against counterattacks and retake lost ground. Woodland camps: discover enemy camps, search their arsenals for intel and turn permanently secured camps into friendly spawn locations. Weapon caches: gather intelligence to narrow search areas, locate caches and destroy them to advance the mission. Capture and questioning: secure unconscious hostile AI, treat their wounds and question them once conscious. Each prisoner provides one shared questioning attempt. Vehicle defenders: encounter occasional AI-crewed vehicles drawn from the scenario’s configured vehicle pool. GM controls: configure objectives, counterattacks, vehicle presence and other mission settings. Debug information is restricted to GMs. Player guidance: an in-game Field Manual explains Zones, Camps, Caches and Acquiring intel. Requirements Requires Insurgency Reforged and a compatible scenario configured to use Insurgency Advanced. This is a shared gameplay addon, not a standalone mission. Terrain-specific scenarios provide the world, mission setup and faction configuration. Optional compatibility addons can extend the available factions and assets. Persistence Mission recovery preserves selected camp layouts, cache progress and consumed camp searches. Reusable terrain indexes reduce repeated discovery work between missions. Captured territory, friendly camp ownership and prisoner states are currently session-only and reset when the mission restarts.