ArmaDB

A hacking system for Game Master missions featuring military servers, laptops, colour-coded keycards and door readers. Server Testing Phase

Players now

35

Servers

38

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/6A89697B0864AC36

Busiest servers running it 38 in total

All servers

Players on servers with it

daily, last 30 days

0 20 40 60 80 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 62
Average players Low to peak in each bucket

Details

Author
Dekot3LT
Version
1.0.2
Size
3.9 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
5 Oct 2026
Updated
1 week ago
Workshop ID
6A89697B0864AC36

Recent adoption

30 days: +78 −36 ↑162

Version history

3
  1. v1.0.2 3.9 MB 5 Oct 2026

    Attempt to fix on server laptop screen not switching

  2. v1.0.1 3.9 MB 5 Oct 2026
  3. v1.0.0 3.9 MB 5 Oct 2026
Description from the Workshop

Choose nearby devices from the laptop terminal and hack within 3 metres, while holding the laptop or placing it down. Downloads show percentage progress without revealing the remaining time. Random minigames interrupt hacking, with difficulty increasing as the download progresses. Game Masters can configure hacking duration, enter server data and reset devices. Extracted data is saved in laptop logs under the source device’s unique serial number. Completed servers require new data before they can be hacked again. Keycard readers lock nearby doors. Use the correct card colour or hack the reader to gain access. Laptops remember hacked reader access and can copy saved access keys to another nearby laptop. Includes an invisible hacking location for use beside existing map objects and a minigame practice page. The laptop’s physical screen mirrors its terminal page so nearby players can see it. Keyboard and mouse only. No controller support is planned.