AI can use Stinger/Javelin and flares on helicopter.
Players now
292
Servers
356
Rating
98%
42 votes
Subscribers
-
150,857 downloads
Busiest servers running it 356 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Dekot3LT
- Version
- 1.0.28
- Size
- 82 KB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 14 Mar 2026
- Updated
- 1 week ago
- Workshop ID
- 68B2E735099BA541
Recent adoption
30 days: +812 −711 ↑1207
- ↑ [TF1]Task Force Tarawa-Milsim Ops 1.0.32 1.0.33 10m ago
- ↑ [EU] 1st Joint Operations Unit | WIP 1.0.32 1.0.33 10m ago
- ↑ SOTTI TEST 1.0.32 1.0.33 10m ago
- ↑ [PT/EU] Portugal Gaming Team #1 | PGT Belleau Wood PVE (Milsim) | discord.gg/DekXyq9HQP 1.0.32 1.0.33 25m ago
- ↑ WolfWorld 1.0.31 1.0.33 25m ago
- ↑ Lads Nite Out discord.gg/vMWP77rSy6 1.0.32 1.0.33 40m ago
- ↑ Lambda Gaming 1.0.32 1.0.33 40m ago
- ↑ ArmaDudes 1 - PVE Combat Ops Enhanced | OPFOR Events | PS5 Welcome | Discord - ArmaDudes.com 1.0.32 1.0.33 40m ago
- + [PT/EU] Portugal Gaming Team #3 | PGT Milsim Center| discord.gg/DekXyq9HQP 1.0.33 55m ago
- ↑ War by SmokeBarBQ - COE2 Kunar Frontline Campaign 1.0.32 1.0.33 55m ago
- + [PL]PVE[FAP][TEST] Katowanie Botow [HOST by Dziupla-Gier] 1.0.33 1h ago
- ↑ [AU/NZ] (ARGC) Australian Diggers | GM Ops 1 | 1.0.31 1.0.33 1h ago
Requires
1Required by
137Often used with
8Version history
12-
v1.0.28 82 KB 4 Oct 2026
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v1.0.27 86 KB 18 Sep 2026
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v1.0.26 84 KB 18 Sep 2026
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v1.0.25 83 KB 18 Sep 2026
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v1.0.24 98 KB 18 Sep 2026
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v1.0.23 98 KB 3 Sep 2026
Description from the Workshop
Known issue not sure how to fix, is that visually you might see rocket drop or explode at wrong place but actually it would hit. (Potentially fixed) This mod adds Stinger and Javelin prefab especially for AI. That can be used to make new characters with Javelin/Stinger. Adds functions for AI to be able to use Stinger and Javelin Adds function for AI to use flares for helicopter to use with (Darcchopper) not added as dependency optional. As well under heli you can find flare options, to choose chance for AI to fail on flares. Default logic is 50% + up to 35% based on fly speed. So heli can reach upto 85% to use flares when stinger/igla is shoot. Mod adds Stinger and Javelin character per faction to be spawned. Original mod by WCS that allowed to achieve this - https://reforger.armaplatform.com/workshop/629B2BA37EFFD577-WCS_Armaments If you have any idea how to improve or to fix bugs find me on official arma discord Dekot3 This content is made available exclusively for non-commercial, end-use in ARMA games. Monetization in any form is strictly prohibited. This content may not be shared, redistributed, modified, or adapted in any way without the express written permission of the original author. Any exceptions to these terms must be explicitly granted in writing by the author.