ArmaDB

JLH Ambient Vehicle IED Randomizer adds hidden random IED threats to ambient and world-placed drivable vehicles. Issues or feedback? Join the Discord: https://discord.gg/ubVnk4jEX

Players now

2

Servers

4

Rating

89%

9 votes

Subscribers

-

2,380 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A7F1C9D3E4B8A20

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 8 16 24 32 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 27
Average players Low to peak in each bucket

Details

Author
Ignatius_Fenix
Version
1.0.11
Size
2.3 MB
Licence
APL
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
27 May 2026
Updated
4 months ago
Workshop ID
6A7F1C9D3E4B8A20

Recent adoption

30 days: +18 −14 ↑0

Version history

10
  1. v1.0.11 2.3 MB 9 Jun 2026

    JLH Ambient Vehicle IED Randomizer - Update Changelog Reworked Civilian Vehicle IED System This update completely refactors the mod into a civilian-focused IED vehicle system while improving performance, simplifying maintenance, and preserving support for mapper-placed ambient civilian vehicles. Added Added dedicated civilian vehicle spawning system. Added support for civilian vehicles spawned from AmbientVehicleSpawnPoints. Added separate IED chance settings for: Ambient spawnpoint civilian vehicles JLH-spawned civilian vehicles Added ambient vehicle source tracking and lightweight registration system. Added source-specific active IED caps. Added automatic cleanup of unoccupied spawned vehicles that end up in water. Added prefab validation caching for invalid vehicle prefabs. Changed Reworked the mod into a civilian-vehicle-focused system. Ambient civilian vehicles and JLH-spawned civilian vehicles now use the same shared IED arming, ignition, detonation, and cleanup pipeline. Simplified runtime architecture and vehicle management systems. Simplified configuration layout and removed obsolete legacy options. Improved active vehicle tracking and cleanup behavior. Improved spawn validation and vehicle eligibility checks. Improved performance by removing unnecessary vehicle discovery systems. Removed Removed broad world vehicle scanning. Removed world placed vehicle IED scanning. Removed military vehicle IED support. Removed base vehicle processing. Removed depot and service vehicle processing. Removed Game Master vehicle processing. Removed player-placed vehicle processing. Removed maintenance-point vehicle handling. Removed legacy ambient vehicle scan system. Removed force-all vehicle IED mode. Removed debug driver-enter detonation mode. Removed obsolete service/depot hook system. Removed unused legacy configuration options tied to world scanning and military vehicle support. Performance Eliminated large-scale vehicle scanning across the world. Removed depot, service, and base vehicle monitoring. Reduced runtime processing to: Ambient civilian vehicle registrations JLH civilian vehicle spawner management Armed vehicle tracking Ignition-trigger detection Reduced unnecessary runtime overhead and tracking complexity. Validation Confirmed no remaining references to: World vehicle scanning Legacy ambient scan systems Military vehicle IED mode Base/depot/service vehicle hooks Force-all debug modes Configuration validation completed successfully.

  2. v1.0.10 2.3 MB 1 Jun 2026
  3. v1.0.9 2.3 MB 30 May 2026
  4. v1.0.8 2.3 MB 30 May 2026
  5. v1.0.7 2.3 MB 30 May 2026
  6. v1.0.6 2.3 MB 28 May 2026
Description from the Workshop

JLH Ambient Vehicle IED Randomizer is a standalone gameplay addon for Arma Reforger that adds hidden random IED threats to ambient and world-placed drivable vehicles across the battlefield. Some vehicles may be safe. Some may explode the moment the engine starts. Features include: Random hidden vehicle IEDs Ambient vehicle spawnpoint support World-placed drivable vehicle support Optional fallback vehicle spawning Ignition-triggered explosions HQ and maintenance vehicle protection Player service vehicle protection Vanilla-style vehicle explosions Lightweight standalone architecture Dedicated server friendly Easy plug-and-play setup Designed to create tension, unpredictability, and immersive danger during patrols, convoy movement, town clearing, and exploration across both official and custom maps. Perfect for: Conflict servers PvE scenarios Milsim communities Co-op gameplay Dynamic sandbox operations Designed and developed by JLH Mods for Arma Reforger.