Realistic Ai Helicopter Flying
Players now
2
Servers
45
Rating
67%
3 votes
Subscribers
-
78 downloads
Busiest servers running it 45 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- N1C11
- Version
- 1.0.1
- Size
- 38 KB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 26 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A74A3823A12DC09
Recent adoption
30 days: +149 −96 ↑119
- + SPIDER WEB 1.0.10 5h ago
- − New Everon Shadow war 1.0.10 6h ago
- + [BRASIL / LATAM] PvE - Força Tarefa Lápide 1.0.10 7h ago
- + New Everon Shadow war 1.0.10 8h ago
- + Amigos do Arma S1 - KDII-Kunar 1.0.10 9h ago
- + Project Lua - Guilded Grounds 1.0.10 11h ago
- − Project Lua - Guilded Grounds 1.0.10 11h ago
- + Project Lua - Guilded Grounds 1.0.10 12h ago
- − Jaguar | Asia | Operations 1.0.10 14h ago
- − Comando Sombra 1.0.10 15h ago
- − Tyrant Training Site 1.0.10 21h ago
- + ODA 7436 Operations 1.0.10 1d ago
Requires
10Required by
10Often used with
8Version history
2-
v1.0.1 38 KB 26 Sep 2026
-
v1.0.0 39 KB 26 Sep 2026
Description from the Workshop
USASOC - REAPER AI Helicopter Overhaul (MH-60) Built for the USASOC milsim unit. This mod makes REAPER AI helicopters fly like a real, confident pilot, not an AI. It adds a Fast Rope option to the Game Master and has AI passengers behave like a trained assault element on insertion. FLIGHT - Smooth, planned flying. Speed, heading, climb and attitude change only as fast as a real helicopter can, so there are no jolts, snaps or rocking. - Goes straight to the waypoint and leads each turn onto the next leg. No overshooting or looping around waypoints. - Tail swings out only in hard banked turns, then evens out. Small turns stay coordinated. - Stays calm and direct when things are quiet. Under fire it flies lower and faster and jinks and crabs harder the heavier the fire gets, then settles again once the fire stops. LANDINGS - Picks the approach to fit the LZ: straight in, J-hook, steep into tight clearings, or low and fast into open ones. - Checks for trees and buildings around the LZ and on the way in, and lines up from the clear side. - Flares above the ground and sets down level on all wheels, with no rocking or nose-slam. - Commits to the LZ under fire. It only waves off under overwhelming, accurate fire (or both door gunners down), and then puts the team down at a safer spot within 400 m. - Pilots and door gunners never bail out under contact. They stick it or pull out. FAST ROPE (FRIES) - A new Fast Rope waypoint button in the Game Master, next to the other REAPER helicopter buttons. - Flies the approach to a steady low hover, deploys the FRIES ropes, and ropes AI passengers down one at a time. Players rope when they choose. - Never leaves while anyone is on a rope. Once the ropes are clear it brings them up and gets off the X immediately. PASSENGERS - AI in the cabin open their own side's doors once seated and put their guns up on SHS Drive-By firing positions to cover the flight. - About 40 m out from the LZ or rope point they come back into their seats rea...