Procedural AI warfare on Ruha. Sandbox skirmishes with deep setup options, plus a singleplayer Campaign with call-ins, perks, and squad command.
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31 downloads
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daily, last 30 days
Details
- Author
- Hushmodee
- Version
- 1.0.0
- Size
- 12 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 25 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A7344E8153019DC
Recent adoption
30 days: +6 −5 ↑0
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Requires
2Often used with
8Version history
2-
v1.0.0 12 KB 25 Sep 2026
- Release
-
v0.0.1 12 KB 25 Sep 2026
Description from the Workshop
Fight dynamic AI vs AI battles across Ruha. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds. Sandbox Skirmishes Drop into one-off battles with full control over the setup: - Battle modes: Attack, Defend, Endless Incursion and Sector Assault - Battle sizes from Very Small to Very Large - Per-side factions, AI skill, vehicle density, and doctrine - Weather, time of day, difficulty, and force balance - Optional AI and player support call-ins, side objectives, and defensive assets A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same. Campaign Mode (Singleplayer): Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include: - Campaign lengths from short conflicts to long wars - Staging briefings, saves, and operational lives - Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion - Optional third-faction rivals, sabotage, and desperation events when a side is on the ropes Support & Command Call in mortars, strafing runs, combat helicopters, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts. Factions & Expansion Play as US, Soviet (including variants), and FIA. Companion mods add extra maps, vehicles, and factions when you want to expand the fight. Note: Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused. Having issues? Reach out on Discord. ARMA -> enf_showcases -> Procedural Combat https://discord.com/channels/105462288051380224/1455825058986594423