ArmaDB
Workshop mod

USASOC Tactical Sights

by N1C11 · all their mods

USASOC Tactical Sights

Players now

3

Servers

26

Rating

100%

6 votes

Subscribers

-

547 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A7213150E2DF7EB

Busiest servers running it 26 in total

All servers

Players on servers with it

daily, last 30 days

0 30 60 90 120 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 103
Average players Low to peak in each bucket

Details

Author
N1C11
Version
1.0.13
Size
112 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
25 Sep 2026
Updated
1 week ago
Workshop ID
6A7213150E2DF7EB

Recent adoption

30 days: +88 −57 ↑43

Version history

11
  1. v1.0.13 112 KB 4 Oct 2026
  2. v1.0.12 112 KB 3 Oct 2026
  3. v1.0.11 111 KB 30 Sep 2026
  4. v1.0.10 110 KB 30 Sep 2026
  5. v1.0.9 109 KB 30 Sep 2026
  6. v1.0.8 113 KB 30 Sep 2026
Description from the Workshop

USASOC Tactical Sights Brings the "Operator" look to aiming down sights. While you aim, your gun, arms and the sight body go soft, and your reticle or magnified view stays sharp, the way your eye focuses in real life. Features Focus blur while aiming: the blur is set per sight type, so red dots, holos, iron sights and scopes each get their own amount. Blur also applies at the hip and fades in and out as you raise or lower the weapon. Sharp magnified scopes: the scope picture stays crisp while the scope body blurs around it. The sharp view is round with a soft edge, tilts with the scope when you lean, and is sized to fit each supported scope. Night vision (RHS): when RHS is loaded, the mod detects RHS goggles on its own. With goggles down, close objects blur heavily, like real NVGs focused at distance. Magnified scopes under goggles turn into a blur, since you can't focus a scope through tubes. Without RHS, none of this runs and nothing breaks. Bokeh is locked on: everyone gets the same look. The depth of field setting is set to Bokeh with near blur on, even if a player changes it in video settings. Light on performance: the sharp scope view reuses the game's own scope picture instead of rendering the scope a second time. Supported scopes Rayzi Optics Pack, including LPVOs, ACOGs, long-range scopes, and the EXPS3 and Romeo magnifier combos with the G43 magnifier CDD ELR: Leupold MK5 and NightForce ATACR 7-35 Every vanilla and modded red dot, holo and iron sight gets the focus blur automatically. Scopes that aren't listed behave like vanilla. Requirements None beyond Arma Reforger. Rayzi, CDD ELR and RHS are all optional. The mod recognizes them when they're loaded. Optional: USASOC Tactical Sights - RHS By default, RHS flips your goggles up when you aim a magnified scope. Load this small add-on to keep them down. It needs RHS. For mod makers Add CDD_SightDOFComponent to a sight prefab to set its own focus distance, blur strength, edge blur and sharp-scope size, or to...