ArmaDB

Configurable eye relief and scope vignette behavior for magnified optics.

Players now

0

Servers

2

Rating

100%

1 votes

Subscribers

-

79 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A2F54C94F930325

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 5 10 15 20 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 15
Average players Low to peak in each bucket

Details

Author
RuyVictor
Version
1.0.3
Size
6 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
25 Aug 2026
Updated
1 month ago
Workshop ID
6A2F54C94F930325

Recent adoption

30 days: +11 −9 ↑0

Version history

4
  1. v1.0.3 6 KB 26 Aug 2026

    Ignore missile launcher weapons

  2. v1.0.2 6 KB 26 Aug 2026
  3. v1.0.1 5 KB 25 Aug 2026
  4. v1.0.0 5 KB 25 Aug 2026
Description from the Workshop

ScopeEyeRelief improves the visual behavior of magnified scopes by allowing server owners to adjust how far the player's eye sits from the optic. The mod preserves each optic's vanilla configuration and applies configurable adjustments on top of it, allowing scopes to appear farther from or closer to the player's eye without permanently modifying weapon or optic prefabs. Configuration is handled through a server-side JSON file and replicated to connected players. Features Configurable Eye Relief Vanilla-centered eye relief value Configurable minimum magnification Adjustable vignette intensity Adjustable vignette movement / parallax response Preserves the original behavior of each optic No individual optic prefab editing required Server-side JSON configuration Configuration replicated automatically to clients Designed for magnified PIP optics Compatible with vanilla optics and compatible modded optics using the standard Reforger PIP sight system Configuration { "eyeRelief": 1.5, "minMagnification": 2.0, "vignetteIntensity": 1.0, "vignetteDelay": 1.0 } Eye Relief 1.0 represents the vanilla eye position. 0.5 — closer to the optic 1.0 — vanilla 1.5 — farther from the optic 2.0 — significantly farther from the optic Vignette Intensity Controls the strength of the scope shadow. 0.0 — disabled 0.5 — reduced 1.0 — normal 1.5+ — stronger Vignette Delay Controls how strongly the vignette/parallax reacts to movement. 0.0 — no vignette movement 0.5 — reduced response 1.0 — vanilla reference 1.5+ — stronger response ScopeEyeRelief is intended for servers looking for a more customizable and immersive magnified optic experience while keeping the original Reforger scope system intact. Attention: missile launchers are ignored.