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Atios - Island Warfare PVE Atios Island warfare built on PVEF. Push across Atios one front at a time. AI only where the fight is, and counter-attacks that hold ground

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0

Servers

2

Rating

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Subscribers

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5 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A2D566E624F8A80

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 3 5 8 10 24 Sep 1 Oct 8 Oct 15 Oct peak 8
Average players Low to peak in each bucket

Details

Author
AAO Michael.M
Version
0.2.0
Size
907 KB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
17 Oct 2026
Updated
1 day ago
Workshop ID
6A2D566E624F8A80

Recent adoption

30 days: +3 −0 ↑0

Version history

1
  1. v0.2.0 907 KB 17 Oct 2026
Description from the Workshop

Atios is an island warfare PvE scenario for Arma Reforger, built on the PVEF framework (PVEF Core). Vanilla Conflict, played as a co-op push against the enemy across the island. You fight one front at a time. Only a few objectives are open at once, garrisons only exist at open objectives, and the rest of the island stays dark and costs the server nothing. Take a base and the enemy comes back for it. Counter-attacks arrive in waves, spawn and hold where the map was built to send them, and can retake what you captured, with a task marker telling you to take it back. Mortar teams join in once a base's counter-attacks are spent. Thanks to Rapillex for making the Atios map - https://reforger.armaplatform.com/workshop/66BF6166B92E3D96-Atios-Islandswarfare Suggestions and bug reports welcome via https://discord.gg/SsM7r8b7ae or through the Github page https://github.com/Michael4170/PVEF-Atios-Island-Warfare-PvE