Atios - Island Warfare PVE Atios Island warfare built on PVEF. Push across Atios one front at a time. AI only where the fight is, and counter-attacks that hold ground
Players now
0
Servers
2
Rating
-
Subscribers
-
5 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- AAO Michael.M
- Version
- 0.2.0
- Size
- 907 KB
- Licence
- APL-SA
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 17 Oct 2026
- Updated
- 1 day ago
- Workshop ID
- 6A2D566E624F8A80
Recent adoption
30 days: +3 −0 ↑0
- + [AU] AAO | Test Server 0.2.2 2h ago
- + Arma Reforger Server - Powered by AMP 0.2.0 20h ago
- + [GER][ENG] PVE Brotherhood PS5 XBOX PC [ Discord ZAsRfsy6ya ] 0.2.0 23h ago
Requires
2Often used with
8Version history
1-
v0.2.0 907 KB 17 Oct 2026
Description from the Workshop
Atios is an island warfare PvE scenario for Arma Reforger, built on the PVEF framework (PVEF Core). Vanilla Conflict, played as a co-op push against the enemy across the island. You fight one front at a time. Only a few objectives are open at once, garrisons only exist at open objectives, and the rest of the island stays dark and costs the server nothing. Take a base and the enemy comes back for it. Counter-attacks arrive in waves, spawn and hold where the map was built to send them, and can retake what you captured, with a task marker telling you to take it back. Mortar teams join in once a base's counter-attacks are spent. Thanks to Rapillex for making the Atios map - https://reforger.armaplatform.com/workshop/66BF6166B92E3D96-Atios-Islandswarfare Suggestions and bug reports welcome via https://discord.gg/SsM7r8b7ae or through the Github page https://github.com/Michael4170/PVEF-Atios-Island-Warfare-PvE