ArmaDB
Workshop mod

Frontline PVP - AI squads

by trippi7 · all their mods

Adds autonomous US and USSR squads to Frontline PvP. Join me on Discord! https://discord.gg/Cpp5jXJJa9

Players now

17

Servers

15

Rating

100%

5 votes

Subscribers

-

1,226 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A2B3ABB4609BCF5

Busiest servers running it 15 in total

All servers

Players on servers with it

daily, last 30 days

0 20 40 60 80 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 59
Average players Low to peak in each bucket

Details

Author
trippi7
Version
1.2.7
Size
2.4 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
21 Aug 2026
Updated
1 week ago
Workshop ID
6A2B3ABB4609BCF5

Recent adoption

30 days: +33 −25 ↑31

Version history

12
  1. v1.2.7 2.4 MB 6 Oct 2026
  2. v1.2.6 2.4 MB 6 Oct 2026
  3. v1.2.5 2.4 MB 6 Oct 2026
  4. v1.2.4 2.4 MB 6 Oct 2026
  5. v1.2.3 2.4 MB 5 Oct 2026
  6. v1.2.2 2.4 MB 1 Oct 2026
Description from the Workshop

Join me on Discord for news and user manuals https://discord.gg/Cpp5jXJJa9 Frontline PvP - AI Squads is an addon for Frontline - PvP designed to keep the battlefield active during solo and low-population sessions. Autonomous US and USSR infantry squads deploy at configurable intervals from the owned and connected Command Post closest to the enemy HQ. They attack eligible FIA and enemy cells, adapt their objectives as the frontline changes, and contribute capture influence while physically occupying a sector. Once a faction controls a strict majority of the territory and establishes a connected route, its squads advance on the enemy HQ and use Frontline PvP's normal victory system. FEATURES - Independent autonomous directors for US and USSR - Random configurable infantry squad pools - Forward deployment from the closest eligible Command Post - Dynamic objective selection and automatic retasking - Full integration with FIA defence, territorial connectivity and HQ victory - Dedicated Frontline PvP - AI Squads tab in Scenario Properties - Live GM controls for activation, spawn timing, squad limits and AI influence - Separate server-side JSON configuration - Optional spawning pause based on human player count - Disabling the addon or one faction removes only its generated squads Added motorized groups - prefab can be modified from json, frequency can be modified from GM menu REQUIREMENTS - Frontline - PvP - Both Frontline - PvP and this addon must be loaded by the server and clients