ArmaDB
Workshop mod

MoosepuncherSurvivalChernarus

by Terd Fergasen · all their mods

Moosepuncher Survival Chernarus - Persistent survival with zombies, roaming AI, dynamic loot & vehicles, traders, banking, crafting, base building, and PvP.

Players now

0

Servers

0

Rating

100%

3 votes

Subscribers

-

312 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A28FD88023423BB

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 1 2 3 4 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 3
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
Terd Fergasen
Version
1.0.2
Size
40 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
20 Aug 2026
Updated
1 month ago
Workshop ID
6A28FD88023423BB

Recent adoption

30 days: +11 −11 ↑1

Version history

3
  1. v1.0.2 40 KB 1 Sep 2026

    Add new gas zone layer and backup of previous configuration

  2. v1.0.1 39 KB 20 Aug 2026
  3. v1.0.0 4 KB 20 Aug 2026
Description from the Workshop

Moosepuncher Survival Moosepuncher Survival is an independent, extreme survival experience for Arma Reforger — every life is a fight against the infected, hostile AI, mutated creatures, and other players. Persistent world, full-loot PVP, and an economy worth surviving for. Survival Core Persistent world on EPF/EDF — your character, gear, vehicles, storage, and money survive server restarts Self-healing database — corrupt or stale save records are detected, repaired, or purged automatically at load; no wipe-day surgery Custom player spawn system with full persistence hand-off Metabolism: hunger, thirst, and food/drink management Expanded medical system — more treatment options than vanilla Personal lockers for secure storage Base building and placeables Crafting and trading AI & Threats Roaming infected hordes with loot drops Dynamic AI patrols with waypoint routing — including RHS-equipped Russian MSV squads Mutated creatures roaming the wilds AI patrol helicopters overhead Ural supply runs worth ambushing Open PVP — trust no one Loot & Economy RHS - Status Quo integration: RHS weapons, ammo, and gear appear in zombie drops, world loot, and traders (auto-discovered at runtime — new RHS content shows up automatically) Proximity-driven dynamic loot: crates and containers populate around players and clean up behind them Twice the lootable containers — search cabinets, safes, fridges, crates, and more Rarity-weighted loot: cheap gear is common, high-end gear is rare Full trader system: weapons (US & USSR), ammo, helmets, vests, backpacks, clothes, medical, food, and building supplies Black market for the gear traders won't touch Banking system for your hard-earned cash Vehicles Vehicle spawner and dealer with spawn-pad delivery Persistent vehicle ownership The Mechanic: repair and maintenance gameplay Vehicle limits to keep server performance healthy Flip & push stuck vehicles Quality of Life 99% daytime cycle — see what's killing you Headshot FX and hit conf...