ArmaDB

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player.

Players now

8

Servers

42

Rating

100%

27 votes

Subscribers

-

4,220 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A034CF803186A96

Busiest servers running it 42 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 47
Average players Low to peak in each bucket

Details

Author
streetone
Version
1.0.34
Size
53 KB
Licence
APL-SA
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
1 Aug 2026
Updated
1 month ago
Workshop ID
6A034CF803186A96

Recent adoption

30 days: +127 −121 ↑0

Version history

12
  1. v1.0.34 53 KB 30 Aug 2026
  2. v1.0.33 52 KB 30 Aug 2026
  3. v1.0.32 51 KB 30 Aug 2026
  4. v1.0.31 51 KB 29 Aug 2026
  5. v1.0.30 51 KB 28 Aug 2026
  6. v1.0.29 51 KB 28 Aug 2026
Description from the Workshop

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player. After landing, the squad searches for and attacks the target area while continuously updating its objective to follow player movement. Only one helicopter insertion can be active at a time. Features -Random helicopter insertions -AI pilot and paratrooper squad -Targets active players -Search & Destroy after landing -Target tracking updated every 45 seconds -Automatic helicopter cleanup -Dedicated server compatible -Easy JSON configuration Configuration The configuration file is created automatically: $profile:AIPS_Config.json Example: { "MinimumSpawnMinutes": 1, "MaximumSpawnMinutes": 180, "AIPSFactionKey": "USSR", "HelicopterHeight": 150, "ApproachDistance": 1500 } Configuration Options MinimumSpawnMinutes Range: 1–180 minutes Default: 5 MaximumSpawnMinutes Range: 1–180 minutes Default: 20 HelicopterHeight Range: 100–400 meters Default: 150 ApproachDistance Range: 500–3000 meters Default: 1500 AIPSFactionKey Default: USSR Must be a valid faction key. If invalid values are detected, the system automatically falls back to safe defaults. Notes Requires at least one active player. Only one insertion helicopter can be active at a time. Configuration changes require a server restart. 2026. 08. 24. Changelog: AI Airborne Assault – Reworked & Improved The Airborne Assault system has been heavily reworked to make it more reliable and consistent during gameplay. Several issues from the previous version have been fixed, including problems with helicopter spawning, paratrooper deployment, parachute behavior, landing, and squad regrouping. The number of paratroopers has been increased, and their behavior after jumping has been improved so they spread out better, steer toward their landing area, regroup after landing, and continue the attack more naturally. The helicopter and mission flow have also been made more stable, with additiona...