Balance patch for all 16 WOOKIE Ghillie backpacks — takes the warehouse out of your backpack. Smaller volume, less carry capacity. Requires Wookie_Backpacks. No visual changes.
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Details
- Author
- WallBangZ
- Version
- 1.0.2
- Size
- 1.3 MB
- Licence
- Custom
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 11 Jul 2026
- Updated
- 2 months ago
- Workshop ID
- 69D6FCF7B6E8CC8B
Recent adoption
30 days: +6 −5 ↑0
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- + ( ES/LA ) LA COMANDANCIA 24/7 1.0.2 3w ago
- − ( ES/LA ) LA COMANDANCIA 24/7 1.0.2 3w ago
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- + ( ES/LA ) LA COMANDANCIA 24/7 1.0.2 3w ago
Requires
2Often used with
8Version history
3-
v1.0.2 1.3 MB 17 Jul 2026
Multilingual added
-
v1.0.1 1.3 MB 17 Jul 2026
-
v1.0.0 1.3 MB 11 Jul 2026
Description from the Workshop
Wookie_Backpack_Nerfed Remove the Warehouse out of the Backpack. is a pure balance-overlay mod for the Wookie_Backpacks mod. It overrides only the SCR_UniversalInventoryStorageComponent values (size, volume, carry weight) across all 16 Ghillie backpack variants — appearance, materials, and meshes stay untouched and are fully inherited from the base mod. Changed values (identical across all 16 variants): Item dimensions: 35 × 35 × 35 → 20 × 20 × 20 Item volume: 25001 → 7001 Carry capacity (MaxCumulativeVolume): 9000 → 8000 Max item size: 25 × 25 × 25 → 20 × 20 × 20 Weight limit (m_fMaxWeight): 35 → 40 Rainbowdash in the base mod is already normalized to the standard 9000/35 values — the nerf applies identically here as with every other variant. Covered variants (16/16): Deadlands, Herbst (Autumn), Sommer, Spring, Winter, Wueste, Rainbowdash, Hay (Scarecrow), Treewookie, Vernal Summer, 420, Concarmo, Everglade, Canyon, Forrest, Multitarn. Technical note: each file overrides the original prefab via an identical prefab GUID (dependency override, not a new item) — the backpack remains the same inventory/Arsenal object, only its storage stats change. Component structure, parent chain, and all other fields match the original in Wookie_Backpacks 1:1. Dependency: requires Wookie_Backpacks (Workshop dependency). Without the base mod this patch does nothing — it references its meshes, materials, and the vanilla parent only indirectly through the shared prefab chain.