Conflict PvE tweaks: recruitable riflemen in small barracks, whitelisted Commander loadout with rank, base squads that stay active, base AI limit fix.
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4 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- PsyXIL
- Version
- 1.0.6
- Size
- 16 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 7 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 69CBA25F557F168A
Recent adoption
30 days: +2 −1 ↑64
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.73 1.0.74 6h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.72 1.0.73 6h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.71 1.0.72 6h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.70 1.0.71 6h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.69 1.0.70 7h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.68 1.0.69 7h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.67 1.0.68 7h ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.66 1.0.67 11h ago
- − |PvE| CONFLICT FUN 1.0.57 1d ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.65 1.0.66 1d ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.64 1.0.65 1d ago
- ↑ [RU] LAST DISTRICT - PvE Conflict | RHS | Counterattacks | AI Squadmates 1.0.62 1.0.64 1d ago
Often used with
8Version history
7-
v1.0.6 16 KB 7 Oct 2026
Fix chat manager (config attribute); revert fixed ORBAT
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v1.0.5 18 KB 7 Oct 2026
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v1.0.4 12 KB 7 Oct 2026
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v1.0.3 10 KB 7 Oct 2026
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v1.0.2 7 KB 7 Oct 2026
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v1.0.1 6 KB 7 Oct 2026
Description from the Workshop
PvE Tweaks — quality-of-life tweaks for Conflict PvE servers. FEATURES - New US group "Новобранцы" (Recruits): 2 basic riflemen, available in the SMALL Living Area ("Request Personnel", 100 supplies). Unlike guards and logistics, they CAN be recruited (~ → Recruit). - "Командир" (Commander) loadout in the deploy menu, available in any group. Only players listed in the server file $profile:PvE_Tweaks/Commanders.json can spawn with it; spawning as Commander grants the rank set in that file (XP is only added, never removed). - Squads requested at base stay active (do not go dormant) within 3 km of any player (vanilla: ~600-800 m). Enemy patrols are not affected. - Fix: base AI limit is released when a base soldier is killed (vanilla 1.8 keeps the slot occupied after the group has gone dormant once). SERVER CONFIG ($profile:PvE_Tweaks/Commanders.json, created automatically on first use) { "version": 1, "commanders": [ { "identityId": "<player identity id from server log>", "name": "Player", "rank": "CAPTAIN" } ] } Ranks: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR, COLONEL, GENERAL. COMPATIBILITY - Overrides Configs/EntityCatalog/US/Groups_EntityCatalog_US.conf (may conflict with other mods that replace the same file). Everything else is script-only. - Made for ConflictPVERemixedVanilla2.0 + LinearConflictPVE, game version 1.8.0.13. - Required on both server and client. Load it after other AI / Conflict mods. --- PvE Tweaks — доработки для PvE-серверов Conflict. - «Новобранцы»: 2 стрелка в МАЛОЙ казарме за 100 припасов, их можно завербовать (~ / Ё → «Завербовать»). - Снаряжение «Командир» в меню появления: только для игроков из Commanders.json, выдаёт звание. - Отряды с базы не засыпают в пределах 3 км от игроков. - Исправлена утечка лимита ботов базы при гибели бойцов.