ArmaDB

Player XP and rank persist across sessions, restarts and map changes — saved per player and restored on rejoin.

Players now

288

Servers

33

Rating

0%

2 votes

Subscribers

-

50,581 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69C72525137D7D97

Busiest servers running it 33 in total

All servers

Players on servers with it

daily, last 30 days

0 200 400 600 800 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 733
Average players Low to peak in each bucket

Details

Author
CERTII
Version
8.3.0
Size
207 KB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
3 Jul 2026
Updated
1 week ago
Workshop ID
69C72525137D7D97

Recent adoption

30 days: +55 −45 ↑46

Version history

9
  1. v8.3.0 207 KB 5 Oct 2026
  2. v8.1.1 207 KB 5 Oct 2026
  3. v8.1.0 206 KB 15 Sep 2026
  4. v7.0.5 206 KB 15 Sep 2026
  5. v7.0.4 161 KB 24 Aug 2026
  6. v7.0.3 13 KB 18 Aug 2026
Description from the Workshop

Player progression no longer resets. XP — and the rank it earns — is saved per player and restored on their next join, surviving map changes, restarts and server crashes. PERSISTENCE YOU CAN TRUST Every save is written crash-safe: the live file is rotated to a backup before the new one is promoted, and a damaged file is recovered from that backup rather than silently overwritten with fresh progress. Saves are staggered across players so a full server never stalls the game tick, and progress is committed on disconnect and at round end as well as periodically. SERVER CONTROLLED Rank XP requirements can be scaled globally, so you decide how long the climb takes. Players who would fall to Renegade can be returned to Private automatically instead. All settings live in one JSON file and reload live, without a restart.