A server-configurable XP overhaul for Conflict that rewards teamwork, tactics, and objective play — not just kills.
Players now
546
Servers
37
Rating
33%
3 votes
Subscribers
-
51,141 downloads
Busiest servers running it 37 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- CERTII
- Version
- 8.3.0
- Size
- 79 KB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 3 Jul 2026
- Updated
- 1 week ago
- Workshop ID
- 69C724AD2FE765DE
Recent adoption
30 days: +63 −54 ↑52
- ↑ TZL | NovoPlayTest | discord.gg/HfhUYRnwc 8.1.0 8.4.0 48m ago
- ↑ GER | AoE - Vanilla - www.aoe-clan.de 8.3.0 8.4.0 3h ago
- + [BY] KTA 8.3.0 4h ago
- + [BRASIL] MRC AMAZONAS | REALISTA | GUERRA AO NARCO | PS5/XBOX/PC | discord.gg/mrcamazonas 8.4.0 5h ago
- + [NA] Misfit Toys Gameserver | Conflict PvE | Cold War 1989 | AI | Tanks Jets Ships | Everon 8.4.0 5h ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 8.3.0 8.4.0 6h ago
- ↑ [US] FRONTLINE | UA vs RU | 8.3.0 8.4.0 7h ago
- − [BRASIL] MRC AMAZONAS | REALISTA | GUERRA AO NARCO | PS5/XBOX/PC | discord.gg/mrcamazonas 8.3.0 7h ago
- + [BRASIL/LATAM] MRC - AMAZONAS SERVER TEST 8.4.0 8h ago
- ↑ DREILÄNDERFRONT (DLF) UHC (DACH) 8.3.0 8.4.0 10h ago
- ↑ AmericnPsycho's_PvE_Conflict_GGBridge 8.3.0 8.4.0 11h ago
- ↑ [NA1] FreedomFiends UHC | Road to Bahkmut | UA vs RU | Crossplay | Hosted by The Crooner 8.3.0 8.4.0 13h ago
Required by
4Often used with
8Version history
11-
v8.3.0 79 KB 5 Oct 2026
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v8.1.1 79 KB 5 Oct 2026
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v8.1.0 78 KB 15 Sep 2026
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v7.0.7 78 KB 15 Sep 2026
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v7.0.6 61 KB 24 Aug 2026
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v7.0.5 47 KB 19 Aug 2026
Description from the Workshop
Replaces flat kill-farming with a deep reward system built around how rounds are actually won. Players earn XP for holding objectives, moving as a squad, reviving, transporting troops, and building up bases — while kill XP only counts where it matters, near contested objectives. TEAMWORK IS ENFORCED, NOT JUST REWARDED Players who operate alone stop earning. Stray beyond 200m from the nearest friendly and XP is withheld entirely; stay isolated past the grace period and XP begins draining until you regroup. Lone-wolfing is no longer a viable way to farm. REWARDS THAT MATCH THE FIGHT Over 20 custom bonuses spanning the full spread of Conflict play — overwatch and fire-team kills, squad wipes, tank hunting, combat medic streaks, supply runs and full-lift inserts, fortification and base completion, forward scouting, counter-attacks and comeback bonuses. Vanilla reward values can be re-tuned or switched off individually. BUILT FOR SERVER OWNERS Everything lives in one readable JSON file — every reward value, radius, timer and threshold. Reward and setting changes apply live, without a restart. Includes a double-XP toggle, an underdog multiplier for the losing faction, AFK suppression, and an optional XP event log for tuning.