Tiered Game Master permissions for your server, defined per player in a simple JSON file, so every GM only sees and uses the tools their rank allows.
Players now
20
Servers
4
Rating
-
Subscribers
-
6,859 downloads
Busiest servers running it 4 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Silence_AUS
- Version
- 1.0.51
- Size
- 72 KB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 13 Jul 2026
- Updated
- 2 weeks ago
- Workshop ID
- 69AE8D5709638F40
Recent adoption
30 days: +30 −23 ↑47
- + AFTER THE FALL | RP MILSIM - TEST 1.0.57 4h ago
- − [AU/NZ] Australian Diggers | Conflict PvE 1.0.57 15h ago
- + [AU/NZ] Australian Diggers | Conflict PvE 1.0.57 16h ago
- − levpidor 1.0.57 1d ago
- + levpidor 1.0.57 2d ago
- − [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 1.0.57 2d ago
- + [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 1.0.57 3d ago
- + [AU/NZ] (ARGC) Australian Diggers | GM Ops 1 | 1.0.57 4d ago
- − [AU/NZ] (ARGC) Australian Diggers | GM Ops 1 | 1.0.57 4d ago
- + Dawn of Lies NA #1 |PVE Zombies & Bandits| discord.gg/DawnofLies 1.0.57 4d ago
- + Dawn of Lies NA #2 |PVE Zombies| discord.gg/DawnofLies 1.0.57 4d ago
- ↑ [AU/NZ] (ARGC) | Apocalypse Riders | PvE Conflict | Hardcore Ai | Console Friendly | 1.0.56 1.0.57 5d ago
Requires
5Required by
3Often used with
8Version history
12-
v1.0.51 72 KB 30 Sep 2026
-
v1.0.50 71 KB 29 Sep 2026
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v1.0.49 71 KB 26 Sep 2026
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v1.0.48 71 KB 26 Sep 2026
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v1.0.47 73 KB 22 Sep 2026
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v1.0.46 73 KB 22 Sep 2026
Description from the Workshop
GM Tiers and Queue adds a permission system on top of the vanilla Game Master role. Instead of every Game Master having the full toolset, you define ranks in a single config file (GMStaff.json) and assign each staff member to a rank by their player UID. Once someone is in GM, the mod filters what they can see and do down to exactly what their tier permits. How access works. GM access itself still comes from your Server Admin Tools admin list, that remains the gateway for who can open Game Master at all. This mod does not hand out GM. What it controls is what a person can do once they are in GM. That split keeps things predictable: the admin list decides who gets in, the tiers decide what they touch. The tiers, from lowest to highest, are Marshal, Event Master, Moderator, Admin, and Owner. Each tier inherits everything below it and adds its own permissions on top: Marshal handles basic player wrangling like teleport and vehicle eject. Event Master runs events, with visibility and damage toggles, smite and EMP, entity spawning and AI control, clipboard copy and paste, entity delete, asset placement, levitate, spectate, and the Edit Properties window. Moderator adds the softer admin tools, XP adjustment, AI skill, kick, timed ban, temp role grants, stat reset and XP wipe, warnings, scenario properties, and setting staff ranks. Admin adds permanent bans, server admin actions, and GM stealth mode. Owner sits at the top with one distinctive power, managing admins. What each tier does not get is enforced too, not just hidden. Lower tiers do not see higher tools in the right-click menu, and the Edit Properties window is gated the same way, so tools that live in that window (toggle damage, GM stealth, scenario properties) respect tier as well. Enforcement is server-side, so a modified client cannot unlock tools it was not granted. Full lockdown for untiered GMs. If someone is on your Server Admin Tools admin list but has no tier assigned in GMStaff.json, they get an emp...