Add the ability to define vehicles able to be procured from garages.
Players now
0
Servers
8
Rating
100%
1 votes
Subscribers
-
377 downloads
Busiest servers running it 8 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- phahx
- Version
- 0.0.2
- Size
- 8 KB
- Licence
- APL
- Game version
- 1.7.0.49
- Likes
- 0 / 0 dislikes
- Published
- 17 Jun 2026
- Updated
- 3 months ago
- Workshop ID
- 69A25005CF37F1D2
Recent adoption
30 days: +18 −16 ↑0
- − The Orchard 0.0.2 16h ago
- + The Orchard 0.0.2 1d ago
- − The Orchard 0.0.2 1d ago
- − Red Dawn discord.gg/SAbefZtF7w 0.0.2 2d ago
- + The Orchard 0.0.2 5d ago
- − The Orchard 0.0.2 5d ago
- + Red Dawn discord.gg/SAbefZtF7w 0.0.2 5d ago
- + Amigos PT | Freedom Fighters RHS 0.0.2 1w ago
- − EU Freedom Fighters | Everon /Heavy MODDED 0.0.2 1w ago
- + EU Freedom Fighters | Everon /Heavy MODDED 0.0.2 1w ago
- − COLD WAR 1980s 0.0.2 1w ago
- + COLD WAR 1980s 0.0.2 1w ago
Requires
3Often used with
8Version history
2-
v0.0.2 8 KB 17 Jun 2026
- Added GM context menu action "Copy Resource Name" to copy full resource name path required for prefab field in the config
-
v0.0.1 6 KB 17 Jun 2026
Description from the Workshop
This mod adds configurable functionality for vehicle procurement from garages that support it. Additionally, this mod adds an extra context action to the GM menu for ease of use: - Copy Resource Name This context action can be used to copy-to-clipboard the full resource name path required for the "prefab" field in the config. You can find the "GarageVehicles.json" inside of your server profile folder. The structure for the config is as follows: =================================== { "enabled": true "overrideDefaultGarageVehicles": true, "vehicles": [ { "prefab": "{GUID}Full/Resource/Name/Here.et", "suppliesPrice": 10, "canBuy": true } ] } =================================== enabled: enables/disables custom procurement vehicles. overrideDefaultGarageVehicles: Disables vanilla FreedomFighters procurement vehicles. vehicles: An array of custom vehicles. -> prefab: The full resource name path of the vehicle prefab. -> suppliesPrice: The price of the vehicle procurement in supplies. -> canBuy: Enables/disables this single vehicle in the garage procurement.