ArmaDB

Made nades that little bit more explosive and damage. [Dev Logs for more info.] - Added orignal nade back to arsenal forgot to add it back oop & - Console Optimized Mod.

Players now

0

Servers

7

Rating

100%

6 votes

Subscribers

-

5,255 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69453100CEA6E078

Busiest servers running it 7 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 52
Average players Low to peak in each bucket

Details

Author
Jimo_Dev
Version
3.0.0
Size
193 KB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
2 May 2026
Updated
3 months ago
Workshop ID
69453100CEA6E078

Recent adoption

30 days: +22 −16 ↑0

Version history

10
  1. v3.0.0 193 KB 3 Jul 2026

    - fixed mortar shells going off target with added decal

  2. v2.1.4 192 KB 3 Jul 2026
  3. v2.1.3 192 KB 3 Jul 2026
  4. v2.1.2 193 KB 2 Jul 2026
  5. v2.1.1 190 KB 24 Jun 2026
  6. v2.1.0 189 KB 14 Jun 2026
Description from the Workshop

*MUST UPDATE TO 3.0.0 Fixed shells* - RGD5 Damage = 15 - M67 Damage = 20 - Blast wave for both nades - 81mm_HE_M821 = 350 - 82mm_HE_O8322DU = 275 - TM62M Mine = same/secondary explosion. - M15AT Mine = same/Secondary explosion. Default Values, 82mm_HE_O8322DU=200 | 81mm_HE_M821=300 | RGD5=10 | M67=15 v 2.1.2 Added detail to HE Mortar Shells & tweaked settings on fragmentation. v 2.1.3 Added back original mortar shell due to not being able to reload a drone that uses the orginal mortar shell. use modded one if u like to inflect more damage. v 3.0.0 fixed mortar shells going off target with added decal. Nades now in arsenal, Last update unless i need to.