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5th SF Qeshm City Ops: a dense 6 km Qeshm city with random HVT, weapons cache, VIP and high-value vehicle objectives against IRGC forces.

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2 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/EA54ABD080904DAD

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Details

Author
NS RECON
Version
1.0.2
Size
111.2 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
2 Oct 2026
Updated
1 week ago
Workshop ID
EA54ABD080904DAD

Recent adoption

30 days: +2 −2 ↑0

Version history

3
  1. v1.0.2 111.2 MB 2 Oct 2026

    Removed Just More Buildings dependency (1.3 GB) - its houses swapped for ATC/MES houses. Houses grounded, houses standing in roads removed. AI navmeshes rebuilt.

  2. v1.0.1 114.0 MB 2 Oct 2026
  3. v1.0.0 114.0 MB 2 Oct 2026
Description from the Workshop

5th SF Qeshm B - Qeshm City Ops. 6.1 km map of Qeshm city on Qeshm Island, built from real map data: ~17,500 houses and apartment blocks, palm-lined streets, courtyard gardens and desert scrub. US main base in the north, Iran in the south, no other bases. Random objectives (two at a time): hunt a named HVT in an apartment block, find a weapons cache in a marked grid square, catch a guarded VIP before he leaves after 30 minutes, destroy a high-value vehicle. IRGC teams spawn out of sight around US players. No planes, modded vehicles only, HESCO in the build menu. Requires 5th SF Warfare CombatOps and 5th SF Insurgency.