ArmaDB

Advanced Base Protection system featuring automated AFK kicking with HUD timers, weapon suppression for allies, and customizable lethal killzones. Fully configurable for GM and server admins.

Players now

4

Servers

3

Rating

100%

2 votes

Subscribers

-

1,064 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68FF21DEDA854383

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 53
Average players Low to peak in each bucket

Details

Author
DutchGoblin
Version
1.0.6
Size
152 KB
Licence
Custom
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
6 Apr 2026
Updated
1 month ago
Workshop ID
68FF21DEDA854383

Recent adoption

30 days: +7 −6 ↑0

Version history

7
  1. v1.0.6 152 KB 16 Aug 2026
  2. v1.0.5 136 KB 16 Aug 2026
  3. v1.0.4 130 KB 16 Aug 2026
  4. v1.0.3 76 KB 16 Aug 2026
  5. v1.0.2 69 KB 16 Aug 2026
  6. v1.0.1 68 KB 16 Aug 2026
Description from the Workshop

DF Base Protection & AFK Manager provides a robust, all-in-one solution for maintaining order in main bases and restricted areas. Designed for high-population servers to optimize slot usage and prevent base-killing. Key Features: Smart AFK Kick: Monitors player inactivity within protected zones. Displays a real-time HUD timer. Admins can toggle this per zone. Weapon Lock: Automatically disables weapons for friendly units inside the base to prevent accidental firing or griefing. Faction-Based Protection: Define which faction owns the zone. Friendly units get protection; enemy units face warnings. Dynamic Enemy Deterrent: Warning Zone: Subtle screen overlays and a "Meters until DEATH" distance tracker. Killzone: Automatically executes enemy players who penetrate too deep into the base. Real-time HUD: Clean, modern UI that adapts based on distance and player orientation (fades when looking away). GM & Admin Friendly: Fully integrated with the Workbench and Game Master. Zones can be moved or adjusted live.