Procedural Combat scenarios on Chernarus Minus
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Rating
95%
19 votes
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3,811 downloads
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Players on servers with it
daily, last 30 days
Details
- Author
- Hushmodee
- Version
- 1.0.13
- Size
- 14 KB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 31 Mar 2026
- Updated
- 2 months ago
- Workshop ID
- 68FE166CB810E6B6
Recent adoption
30 days: +4 −4 ↑0
Requires
6Required by
1Often used with
8Version history
10-
v1.0.13 14 KB 31 Jul 2026
- Added support for custom factions
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v1.0.12 13 KB 24 Jun 2026
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v1.0.11 13 KB 11 Jun 2026
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v1.0.10 13 KB 26 May 2026
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v1.0.9 12 KB 21 May 2026
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v1.0.8 12 KB 6 May 2026
Description from the Workshop
Partake in dynamic AI vs AI skirmishes across Chernarus Minus. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender. Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions. A faction wins once they have neutralized 90% of the enemy's total manpower.