This mod helps players unstuck (Without Game Master) Type in chat !Unstuck or press button in map toolbar(M) player ejects from vehicle and teleports back to same position.
Players now
66
Servers
19
Rating
100%
2 votes
Subscribers
-
31,129 downloads
Busiest servers running it 19 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- abudabi
- Version
- 1.0.66
- Size
- 12 KB
- Licence
- APL-SA
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 29 Mar 2026
- Updated
- 2 months ago
- Workshop ID
- 68FB51C91C2F4C6A
Recent adoption
30 days: +28 −19 ↑0
- + [RU] Rostov DED server ESCAPE > dedserver.ru 1.0.66 1d ago
- − [RU] Rostov DED server ESCAPE > dedserver.ru 1.0.66 1d ago
- − [GER] Arma Attic | Vanilla+| Drive-By | Capturable MOB | 1.0.66 2d ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.0.66 2d ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.0.66 2d ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.0.66 2d ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.0.66 2d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.0.66 3d ago
- + SERVERSCENARIO 1.0.66 5d ago
- − CombatOPS 1.0.66 5d ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.0.66 6d ago
- + Coalition Response Group (CRG) Tactical HC Server 1.0.66 1w ago
Required by
11Often used with
8Version history
10-
v1.0.66 12 KB 13 Aug 2026
1.8 patch fix
-
v1.0.65 12 KB 21 Jul 2026
-
v1.0.64 12 KB 24 May 2026
-
v1.0.63 12 KB 21 May 2026
-
v1.0.62 12 KB 21 May 2026
-
v1.0.61 12 KB 20 May 2026
Description from the Workshop
Discord DmitriyBlade#0123 Overview A player-initiated unstuck system for Arma Reforger that allows players to free themselves when stuck in terrain, objects, or vehicle compartments. Features both map toolbar button and chat command access with a shared cooldown system. Features Two Activation Methods Map Toolbar Button - Click the "PlayerMarker" button when the map is open Chat Command - Type !unstuck in any chat channel Shared 15-Second Cooldown Both methods share the same cooldown timer Prevents spam and abuse Silent cooldown (no feedback if on cooldown) Smart Teleportation System Saves player's current position before teleporting Teleports to safe location (world origin + terrain height + 1m) Automatically returns player to saved position after 2 seconds Vehicle Support Automatically detects if player is in a vehicle compartment Ejects player from vehicle before teleporting Handles vehicle exit animations properly Technical Details Activation Flow Player triggers unstuck via toolbar button or !unstuck chat command Cooldown check (15 seconds since last use) Validates player is alive and not unconscious Broadcasts chat message: "[This player uses unstucking]" Saves current position and initiates teleport sequence Teleport Sequence Save Position - Current coordinates stored in per-player map Initial Teleport - Player moved to safe location (0,0 + terrain height) Wait Period - 2-second delay Return Teleport - Player returned to original position (adjusted for terrain) Vehicle Handling Detects player in vehicle compartment Executes GetOutVehicle_NoDoor() on client 500ms delay for exit animation Proceeds with standard teleport Network Architecture Uses RplRpc for client-server communication Server validates all teleports Position storage is per-player (playerId key) Physics velocity reset after each teleport Configuration Cooldown: 15 seconds (configurable in code) Return Delay: 2 seconds Vehicle Exit Delay: 500ms Target Location: World origin (0,0) + terrain height...