ArmaDB

Random vehicle respawners, kamikaze cars, supply convoy guards, base defenders, fleeing bots, zombie hordes — 11 drag & drop components. All the stuff you need for your scenario.

Players now

0

Servers

1

Rating

100%

8 votes

Subscribers

-

563 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68F65E34B79F4C97

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 1 1 2 2 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 2
Average players Low to peak in each bucket

Details

Author
WallBangZ
Version
0.0.2
Size
3.0 MB
Licence
APL-ND
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
31 Mar 2026
Updated
6 months ago
Workshop ID
68F65E34B79F4C97

Recent adoption

30 days: +2 −1 ↑0

Version history

2
  1. v0.0.2 3.0 MB 31 Mar 2026
  2. v0.0.1 3.0 MB 31 Mar 2026
Description from the Workshop

[WKI] Playground Framework — Modular spawner toolkit for Arma Reforger scenarios. 11 reusable components that can be placed and configured via drag & drop in the World Editor — no coding required. Components: Base Defender — AI guards with capture detection Custom AI Spawner — Universal spawner (soldiers, zombies, anything) with 4 behavior modes Supply Guard — Bot convoy drives to target, dismounts, defends, respawns Zombie Heavy Spawner — Zombie group + heavy (BaconZombies compatible) Zombie Island Spawner — Full zombie area with hunt system and neighbor alerting Vehicle Respawner — Vehicle spawner with respawn, faction mode and guard bots DriveAway Easter Egg — Bots flee in vehicle when player approaches Kamikaze Easter Egg — Full-throttle crash with multiple explosions Random Prop Spawner — Random decorations (1 per group, different each round) Random Supply Cache — Weighted random distribution of supply caches All components are server-only, multiplayer-safe and require no external dependencies. Discord: https://discord.gg/gtg-german-tactical-group