High-performance patch for the ADSSway mod that disables complex camera sway and stamina calculations for AI entities. Significantly boosts FPS by removing script overhead for non-player characters.
Players now
129
Servers
38
Rating
100%
18 votes
Subscribers
-
9,626 downloads
Busiest servers running it 38 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Tr1gEr123
- Version
- 1.0.1
- Size
- 1 KB
- Licence
- APL
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 1 Mar 2026
- Updated
- 7 months ago
- Workshop ID
- 68C2A96507D0DB1F
Recent adoption
30 days: +42 −26 ↑0
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Requires
4Often used with
8Version history
2-
v1.0.1 1 KB 2 Mar 2026
-
v1.0.0 1 KB 1 Mar 2026
Description from the Workshop
This optimization patch is designed for large-scale missions using the ADSSway mod. Key Features: FPS Boost: Prevents massive frame rate drops by disabling procedural sway, deadzone, and arm stamina calculations for all AI-controlled units. Intelligent Filtering: Calculations are only performed for the local player and possessed entities. As soon as you "Possess" an AI, all realistic features are instantly re-enabled for that unit. Zero Overhead: Uses an efficient "Early Return" logic to ensure the CPU spends near-zero time on ADSSway logic for the hundreds of bots in the background.