Advanced Terrain Tools (formerly Gaea Tools) is a set of Workbench plugins that helps with the workflow pipeline between Terrain Generation and Enfusion.
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Details
- Author
- Hypoxic125
- Version
- 1.0.6
- Size
- 7 KB
- Licence
- APL-SA
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 10 Feb 2026
- Updated
- 1 month ago
- Workshop ID
- 6874E07B40C6D5E5
Often used with
8Version history
7-
v1.0.6 7 KB 16 Aug 2026
Updated entity config
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v1.0.5 7 KB 16 Aug 2026
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v1.0.4 4 KB 13 Jul 2026
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v1.0.3 271 KB 11 Feb 2026
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v1.0.2 271 KB 10 Feb 2026
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v1.0.1 271 KB 10 Feb 2026
Description from the Workshop
Requirements: Python - https://www.python.org/downloads/ Libraries: pip install numpy pillow --------------------------------------------------------------------------------------------------------------- Point Cloud Import Tool: Using .xyz point cloud data from Gaea, one can accurately import hundreds of thousands of trees, debris, etc into World Editor. Use this for realistic tree placement instead of large splines/polylines of tree generators currently available that might not follow a realistic grow pattern. World Editor -> Plugins -> Gaea Tools -> Point Cloud Import Tool --------------------------------------------------------------------------------------------------------------- Heightmap Analyzer Analyze a heightmap to determine the minimums and maximums for rescaling based on a provided height. --------------------------------------------------------------------------------------------------------------- Atlas II Entity Creation Automatically bring in all entities from the Atlas II guide such as PPEffects, TimeAndWeatherManager, and more. World Editor -> Plugins -> World Setup -> Entities Setup -> AtlasII_WorldEntitySetup.conf