Stviri's Loadout Manager
Players now
0
Servers
5
Rating
100%
1 votes
Subscribers
-
2,733 downloads
Busiest servers running it 5 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Stviri
- Version
- 1.0.12
- Size
- 2.1 MB
- Licence
- APL
- Game version
- 1.6.0.54
- Likes
- 0 / 0 dislikes
- Published
- 4 Nov 2025
- Updated
- 11 months ago
- Workshop ID
- 66C757D521AEF98C
Recent adoption
30 days: +4 −4 ↑0
- − Wolves Of Helheim 1.0.12 5d ago
- + Wolves Of Helheim 1.0.12 1w ago
- + GOB Alliance Reforged 1.0.12 1w ago
- − GOB Alliance Reforged 1.0.12 1w ago
- − Turbulence 1.0.12 1w ago
- + Turbulence 1.0.12 1w ago
- − AUSSIE GAMERS - Server 3 | Custom Server | discord.gg/n2xpKTkwYk 1.0.12 3w ago
- + KombatWombats 1.0.12 3w ago
- + RedWood Hollows Life RP (Discord.gg/nTARkvfUd3) 1.0.12 1mo ago
Often used with
8Version history
10-
v1.0.12 2.1 MB 8 Nov 2025
-
v1.0.11 2.1 MB 8 Nov 2025
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v1.0.10 2.1 MB 8 Nov 2025
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v1.0.9 2.1 MB 8 Nov 2025
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v1.0.8 2.1 MB 5 Nov 2025
-
v1.0.7 2.1 MB 5 Nov 2025
Description from the Workshop
Very Bare-bones loadout manager which captures all the items in a JSON file (modded items included). Will continue working on this and add more features. As it's still a WIP and the main focus are modded items, script might misbehave and spawn modded items like helmets sunglasses and weapon attachments back into containers such as backpacks, pouches and vests, i'm stil trying to figure out how to fix this. Currently under testing phase, not recommended for usage on multi server infra as the script is only client side which means JSON files are not being saved server-side, so if a player saves on one server and joins another server with completely different mods and saves there JSON will get overwritten. This is temporary just for quick tests, will implement multiple loadout saving and server-side JSON storage later on.