ArmaDB

Invade and Annex mode built entirely using Scenario Framework's built-in tools

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0

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1

Rating

95%

59 votes

Subscribers

-

7,459 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/656E12B67D12A141

Busiest servers running it 1 in total

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Players on servers with it

daily, last 30 days

0 1 1 2 2 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 2
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Details

Author
EverElizaldeGaming
Version
1.0.99
Size
28.8 MB
Licence
APL
Game version
1.4.0.29
Likes
0 / 0 dislikes
Published
23 May 2025
Updated
1 year ago
Workshop ID
656E12B67D12A141

Recent adoption

30 days: +3 −3 ↑0

Version history

10
  1. v1.0.99 28.8 MB 31 May 2025
  2. v1.0.98 28.8 MB 31 May 2025
  3. v1.0.97 28.8 MB 31 May 2025
  4. v1.0.96 28.8 MB 31 May 2025
  5. v1.0.95 28.8 MB 30 May 2025
  6. v1.0.94 28.8 MB 30 May 2025
Description from the Workshop

Console Friendly!! Showcase youtube video: https://www.youtube.com/watch?v=r3h_YkO9sso Sorry for my English. It's bad! ----------------------------------- Invade & Annex SF Coop PVE mode where you and your team clear enemy-held zones across the entire island. You start at HQ, gear up, and head out to whatever AO is active. Once you clear it, a new one gets assigned right away. You’ve got full access to vehicles and arsenal at HQ. You also get a Mobile Command Post that acts as a mobile HQ. It lets you spawn vehicles, build fortifications, get full access to the arsenal, and repair nearby vehicles. If it gets destroyed, a new one spawns back at HQ after 5 minutes. You can also deploy radio backpacks to set up temporary spawn points in the field. Each one gives you 5 spawns. Helicopters also work as mobile spawns and rearm points, so use them smart. There’s an optional role system mod with preset loadouts using custom weapons and gear. Use it if you want structure or ignore it if you prefer your own mods. Here it is: reforger.armaplatform.com/workshop/6570D479E9B1AAAC-InvadeAndAnnexSFLoadouts This mod uses no custom scripts. Everything’s built entirely with Scenario Framework tools, which is where the “SF” in the name comes from. Just trying to see how far I can push the built-in systems without touching code