Conflict: Escalation overhauls Arma Reforger’s Conflict mode with dynamic antenna service ranges, squad XP, and realistic suppression. Includes 5 Everon scenarios. For Make Arma Not War 2025!
Players now
1
Servers
7
Rating
93%
182 votes
Subscribers
-
12,269 downloads
Busiest servers running it 7 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Sir.Ironbeard
- Version
- 0.9.199
- Size
- 27.7 MB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 28 Apr 2025
- Updated
- 2 weeks ago
- Workshop ID
- 651F6696EA91070C
Recent adoption
30 days: +31 −30 ↑7
- + Northstar Defence Force | War on the American Front | MILSIM 0.9.199 3d ago
- − muthur 0.9.199 5d ago
- − muthur 0.9.199 6d ago
- − Arma Blarma. Escalation 0.9.199 1w ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.9.199 1w ago
- − jenny 0.9.199 1w ago
- + jenny 0.9.199 1w ago
- + muthur 0.9.199 1w ago
- − =7Cav= TACR | New Player Friendly | Active Admin | 1PP | Crossplay | Discord 0.9.199 1w ago
- + =7Cav= TACR | New Player Friendly | Active Admin | 1PP | Crossplay | Discord 0.9.199 1w ago
- − muthur 0.9.199 1w ago
- − =7Cav= TACR | New Player Friendly | Active Admin | 1PP | Crossplay | Discord 0.9.199 1w ago
Required by
26Often used with
8Version history
11-
v0.9.199 27.7 MB 25 Sep 2026
- Added new scenario: War Doggies: Monti - Added option to disable spawning at player built bases - Added option for only SL to be able to spawn vehicles from depots - Added option to hide enemy bases on the map even within radio range - Added option to manually override Ambient AI zone center - Adjusted ADS Sway speeds
-
v0.9.198 27.7 MB 15 Aug 2026
-
v0.9.197 27.7 MB 13 Aug 2026
-
v0.9.196 27.7 MB 29 Jul 2026
-
v0.9.195 27.7 MB 12 Jul 2026
-
v0.9.194 27.7 MB 5 Jul 2026
Description from the Workshop
Conflict: Escalation is a transformative mod for Arma Reforger’s Conflict game mode, designed to elevate tactical gameplay through innovative mechanics, immersive audio-visual effects, and cooperative squad dynamics. Submitted for the Make Arma Not War 2025 competition, this mod reimagines the Cold War struggle on Everon with a focus on realism, strategy, and team synergy. Key Features - Squad XP and Progression: Squad members pool XP to rank up collectively, unlocking rank-locked loadouts for all, even new players. New squads start at Private, encouraging teamwork to access advanced gear. - Realistic Suppression System: Experience visual suppression effects (camera shake, tunnel vision, increased brightness) from bullet flybys and explosions. Higher ranks recover faster, and vehicles dampen effects, adding tactical depth. - Enhanced Soundscape and Earplugs: Amplified weapon and explosion sounds immerse you in the chaos, with breathing cues for stamina. Toggleable earplugs (adjustable in settings) reduce effects volume while prioritizing dialogue and voice chat. - Supplies: Supplies can add capture time for defending/attacking bases (configurable). - Invasion Mode: In this asymmetric mode, invaders with fixed tickets aim to capture all control points, while defenders with regenerating tickets protect them but cannot recapture lost bases. - Dynamic Radio Ranges and Randomized Bases: A dynamic radio range system ensures connectivity for randomized bases in Randomized Advance & Secure (RAAS) scenarios. Bases and Capture & Hold (CAH) zones outside radio range stay hidden, enhancing fog of war. - Advance & Defend (AAD)/Invasion Mode: Defenders protect all bases with regenerating tickets, while invaders aim to capture all objectives with limited tickets. Defenders can’t recapture lost bases and may disguise as civilians penalty-free. - Ticket and Scoring Systems: Choose Ticket mode (win by depleting enemy tickets) or Scoring mode (win by reaching a sco...