This mod intents to provide as many Nametags as needed while keeping its use to a minimum for a MilSim environment
Players now
0
Servers
9
Rating
100%
12 votes
Subscribers
-
8,431 downloads
Busiest servers running it 9 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- dasmaeh
- Version
- 1.2.5
- Size
- 4 KB
- Licence
- APL
- Game version
- 1.2.0.70
- Likes
- 0 / 0 dislikes
- Published
- 10 Dec 2023
- Updated
- 2 years ago
- Workshop ID
- 5F1513197BBBBAA7
Recent adoption
30 days: +16 −13 ↑0
- − ^Wolfpack Security Unit 1.2.5 2d ago
- + ODA-1 TEST server 1.2.5 4d ago
- − ODA-1 TEST server 1.2.5 4d ago
- − Hellzone Hardcore Autonomous PvE Forever Loadouts/No Rank W.I.P 1.2.5 5d ago
- + ODA-1 TEST server 1.2.5 6d ago
- + Hellzone Hardcore Autonomous PvE Forever Loadouts/No Rank W.I.P 1.2.5 1w ago
- + ^Wolfpack Security Unit 1.2.5 1w ago
- + Monolith Angels - Serwer Testowy 1.2.5 1w ago
- + [ITA] Reparti Speciali Italiani |MIL-SIM| https://discord.gg/axqjvV8emk 1.2.5 1w ago
- − [ITA] Reparti Speciali Italiani |MIL-SIM| https://discord.gg/axqjvV8emk 1.2.5 1w ago
- + [ITA] Reparti Speciali Italiani |MIL-SIM| https://discord.gg/axqjvV8emk 1.2.5 1w ago
- + J en moule 1 - WW2 RP Milsim 1.2.5 1w ago
Required by
1Often used with
8Version history
9-
v1.2.5 4 KB 28 Jun 2024
ensured compatibility with version 1.2.0.70 (no actual changes made)
-
v1.2.4 3 KB 15 Mar 2024
-
v1.2.3 3 KB 11 Feb 2024
-
v1.2.2 9 KB 11 Feb 2024
-
v1.2.1 9 KB 2 Feb 2024
-
v1.2.0 9 KB 16 Jan 2024
Description from the Workshop
For MilSim games it is imporant to know who everyone is, therefore Nametags are needed. On the other hand, Bohemia's default implementation breaks the immersion on multiple levels. This mod corrects some of the shortcomings available to mission designers, and overrides the default Nametag configuration for a plug-and-play use. In detail: - Fixes a bug that prevents the config flag "Trace For LOS" to work properly - Adds "Show AI Tags" as a config flag to determine if nametags for AI should be rendered or not - Overrides NametagFriendlies.conf that is in use by the default GameModes to provide a plug-and-play option for simple GameMaster missions The overriden config changes the following compared with vanialla: - Line of Sight check is enabled (no Nametags are visible through obstacles) - Only players will have a nametag - Nametags are only visible up to 10 meter - Nametags are only white, with the exception of talking players To use this mod: Just enable the mod on the server and start a regular GameMaster mission. It should just work.